A Study on the Copyright Management Platform for the Virtual Performance Asset Copyright Management and License Contracting in the Metaverse Environment.
Proceedings of the HCI International 2023 Posters, 2023
Solving the Subgraph Isomorphism Problem Using Harmony Search.
Proceedings of the Advanced Multimedia and Ubiquitous Engineering, 2017
Interactive Algorithm for Multi-Objective Constraint Optimization.
Proceedings of the Principles and Practice of Constraint Programming, 2012
Automated equilibrium analysis of repeated games with private monitoring: a POMDP approach.
Proceedings of the International Conference on Autonomous Agents and Multiagent Systems, 2012
Real-Time Solving of Quantified CSPs Based on Monte-Carlo Game Tree Search.
Proceedings of the IJCAI 2011, 2011
Pseudo-Tree-Based Incomplete Algorithm for Distributed Constraint Optimization with Quality Bounds.
Proceedings of the Principles and Practice of Constraint Programming - CP 2011, 2011
Pseudo-tree-based algorithm for approximate distributed constraint optimization with quality bounds.
Proceedings of the 10th International Conference on Autonomous Agents and Multiagent Systems (AAMAS 2011), 2011