Computational Design of Self-Actuated Deformable Solids via Shape Memory Material.
IEEE Trans. Vis. Comput. Graph., 2022
Proceedings of the Encyclopedia of Computer Graphics and Games., 2019
Cage-based performance capture.
Proceedings of the Special Interest Group on Computer Graphics and Interactive Techniques Conference, 2018
Proceedings of the 2018 International Joint Conference on Neural Networks, 2018
Proceedings of the 33rd Spring Conference on Computer Graphics, 2017
Compact stokes coordinates for cage-based shapes.
Proceedings of the 20th ACM SIGGRAPH Symposium on Interactive 3D Graphics and Games, 2016
Cage-based Performance Capture
Studies in Computational Intelligence 509, Springer, ISBN: 978-3-319-01537-8, 2014
Build-to-last: strength to weight 3D printed objects.
ACM Trans. Graph., 2014
Iterative cage-based registration from multi-view silhouettes.
Proceedings of the Conference on Visual Media Production 2013, 2013
Iterative cage-based registration for dynamic shape capture.
Proceedings of the International Conference on Computer Graphics and Interactive Techniques, 2012
Content-aware exaggerated editing for life-like captured animations.
Proceedings of the Conference on Visual Media Production, 2012
Video-based toon character from surface performance capture.
Proceedings of the SIGGRAPH Asia 2011 Sketches, Hong Kong, December 12-15, 2011, 2011
Stretchable cartoon editing for skeletal captured animations.
Proceedings of the SIGGRAPH Asia 2011 Sketches, Hong Kong, December 12-15, 2011, 2011
Conversion of performance mesh animation into cage-based animation.
Proceedings of the ACM SIGGRAPH ASIA 2010 Posters, Seoul, Republic of Korea, December 15, 2010
CageIK: Dual-Laplacian Cage-Based Inverse Kinematics.
Proceedings of the Articulated Motion and Deformable Objects, 6th International Conference, 2010
Cage-Based Tracking for Performance Animation.
Proceedings of the Computer Vision - ACCV 2010, 2010
Multi-Layer Level of Detail For Character Animation.
Proceedings of the Fifth Workshop on Virtual Reality Interactions and Physical Simulations, 2008