Ethics management in the Horizon Europe projects.
Proceedings of the CENTERIS 2023 - International Conference on ENTERprise Information Systems / ProjMAN - International Conference on Project MANagement / HCist, 2023
Human-driven design of micro- and nanotechnology based future sensor systems.
J. Inf. Commun. Ethics Soc., 2015
Human-Driven Design: A Human-Driven Approach to the Design of Technology.
Proceedings of the ICT and Society, 2014
A User-Centric View of Intelligent Environments: User Expectations, User Experience and User Role in Building Intelligent Environments.
Comput., 2013
Identifying the Ethics of Emerging Information and Communication Technologies: An Essay on Issues, Concepts and Method.
Int. J. Technoethics, 2010
The Ethics of Cloud Computing: A Conceptual Review.
Proceedings of the Cloud Computing, Second International Conference, 2010
Sharing Content and Experiences in Smart Environments.
Proceedings of the Handbook of Ambient Intelligence and Smart Environments, 2010
P4Well concept to empower self-management of psychophysiological wellbeing and load recovery.
Proceedings of the 3rd International Conference on Pervasive Computing Technologies for Healthcare, 2009
Defining Ethical Guidelines for Ambient Intelligence Applications on a Mobile Phone.
Proceedings of the Workshops Proceedings of the 5th International Conference on Intelligent Environments, 2009
Towards Empowering Design Practises.
Proceedings of the Ambient Intelligence Perspectives, 2008
Scenario-Based Design as an Approach to Enhance User Involvement and Innovation.
Proceedings of the Universal Access in Human Computer Interaction. Coping with Diversity, 2007
Ethical Assessment in the Design of Ambient Assisted Living.
Proceedings of the Assisted Living Systems - Models, 2007
Scenario-Based Design of Ambient Intelligence.
Proceedings of the Ubiquitous Computing Systems, Third International Symposium, 2006
Multi-User Mobile Applications and a Public Display: Novel Ways for Social Interaction.
Proceedings of the 4th IEEE International Conference on Pervasive Computing and Communications (PerCom 2006), 2006
Multiplayer Gaming with Mobile Phones - Enhancing User Experience with a Public Screen.
Proceedings of the Intelligent Technologies for Interactive Entertainment, 2005
Interactive scenarios-building ubiquitous computing concepts in the spirit of participatory design.
Pers. Ubiquitous Comput., 2004
Picturing the Future Personal Navigation Products and Services by Means of Scenarios.
Proceedings of the Mobile Data Management, 4th International Conference, MDM 2003, 2003
Evolving New Usage Cultures of Ubiquitous Computing.
Proceedings of the 2nd Interdisciplinary World Congress on Mass Customization and Personalization, 2003
Developing Personal Navigation Products for Professionals - A Methodological Perspective.
Proceedings of the Designing for Global Markets 5, 2003