Peripheral Teleportation: A Rest Frame Design to Mitigate Cybersickness During Virtual Locomotion.
CoRR, February, 2025
Reduction of Motion Complexity as an Objective Indicator of Cybersickness in Virtual Reality.
Proceedings of the IEEE Conference Virtual Reality and 3D User Interfaces, 2025
An effective recognition of moving target seismic anomaly for security region based on deep bidirectional LSTM combined CNN.
Multim. Tools Appl., July, 2024
Invisible Mesh: Effects of X-Ray Vision Metaphors on Depth Perception in Optical-See-Through Augmented Reality.
Proceedings of the IEEE Conference Virtual Reality and 3D User Interfaces, 2024
Walk Me Through It: Using Impossible Spaces to Embody Graph Traversal Algorithms.
Proceedings of the IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops, 2024
Build Your Own Trigonometric Adventure in Virtual Reality.
Proceedings of the IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops, 2024
Like a Rolling Stone: Effects of Space Deformation During Linear Acceleration on Slope Perception and Cybersickness.
Proceedings of the IEEE Conference Virtual Reality and 3D User Interfaces, 2023
Intelligent Moving Target Recognition Based on Compressed Seismic Measurements and Deep Neural Networks.
IEEE Trans. Geosci. Remote. Sens., 2022
Redirected Tilting: Eliciting Postural Changes with a Rotational Self-Motion Illusion.
Proceedings of the IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops, 2021