2025
TeGA: Texture Space Gaussian Avatars for High-Resolution Dynamic Head Modeling.
CoRR, May, 2025
Pixels2Points: Fusing 2D and 3D Features for Facial Skin Segmentation.
CoRR, April, 2025
Ego4o: Egocentric Human Motion Capture and Understanding from Multi-Modal Input.
CoRR, April, 2025
FRAME: Floor-aligned Representation for Avatar Motion from Egocentric Video.
CoRR, March, 2025
GroomLight: Hybrid Inverse Rendering for Relightable Human Hair Appearance Modeling.
CoRR, March, 2025
GarmentCrafter: Progressive Novel View Synthesis for Single-View 3D Garment Reconstruction and Editing.
CoRR, March, 2025
Synthetic Prior for Few-Shot Drivable Head Avatar Inversion.
Proceedings of the IEEE/CVF Conference on Computer Vision and Pattern Recognition, 2025
2024
GroomCap: High-Fidelity Prior-Free Hair Capture.
ACM Trans. Graph., December, 2024
FaceFolds: Meshed Radiance Manifolds for Efficient Volumetric Rendering of Dynamic Faces.
Proc. ACM Comput. Graph. Interact. Tech., May, 2024
ShellNeRF: Learning a Controllable High-resolution Model of the Eye and Periocular Region.
Comput. Graph. Forum, May, 2024
GANtlitz: Ultra High Resolution Generative Model for Multi-Modal Face Textures.
Comput. Graph. Forum, May, 2024
Learning to Stabilize Faces.
Comput. Graph. Forum, May, 2024
BimArt: A Unified Approach for the Synthesis of 3D Bimanual Interaction with Articulated Objects.
CoRR, 2024
FabricDiffusion: High-Fidelity Texture Transfer for 3D Garments Generation from In-The-Wild Clothing Images.
CoRR, 2024
Gaussian Eigen Models for Human Heads.
CoRR, 2024
CHOSEN: Contrastive Hypothesis Selection for Multi-View Depth Refinement.
CoRR, 2024
MagicMirror: Fast and High-Quality Avatar Generation with a Constrained Search Space.
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CoRR, 2024
FabricDiffusion: High-Fidelity Texture Transfer for 3D Garments Generation from In-The-Wild Images.
Proceedings of the SIGGRAPH Asia 2024 Conference Papers, 2024
EgoAvatar: Egocentric View-Driven and Photorealistic Full-body Avatars.
Proceedings of the SIGGRAPH Asia 2024 Conference Papers, 2024
Cafca: High-quality Novel View Synthesis of Expressive Faces from Casual Few-shot Captures.
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Proceedings of the SIGGRAPH Asia 2024 Conference Papers, 2024
PhysAvatar: Learning the Physics of Dressed 3D Avatars from Visual Observations.
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Proceedings of the Computer Vision - ECCV 2024, 2024
MagicMirror: Fast and High-Quality Avatar Generation with a Constrained Search Space.
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Proceedings of the Computer Vision - ECCV 2024, 2024
Egocentric Whole-Body Motion Capture with FisheyeViT and Diffusion-Based Motion Refinement.
Proceedings of the IEEE/CVF Conference on Computer Vision and Pattern Recognition, 2024
Optimizing Diffusion Noise Can Serve As Universal Motion Priors.
Proceedings of the IEEE/CVF Conference on Computer Vision and Pattern Recognition, 2024
MACS: Mass Conditioned 3D Hand and Object Motion Synthesis.
Proceedings of the International Conference on 3D Vision, 2024
2023
GroomGen: A High-Quality Generative Hair Model Using Hierarchical Latent Representations.
ACM Trans. Graph., December, 2023
LitNeRF: Intrinsic Radiance Decomposition for High-Quality View Synthesis and Relighting of Faces.
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Proceedings of the SIGGRAPH Asia 2023 Conference Papers, 2023
ITI-Gen: Inclusive Text-to-Image Generation.
Proceedings of the IEEE/CVF International Conference on Computer Vision, 2023
Spectral Graphormer: Spectral Graph-based Transformer for Egocentric Two-Hand Reconstruction using Multi-View Color Images.
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Proceedings of the IEEE/CVF International Conference on Computer Vision, 2023
Preface: A Data-driven Volumetric Prior for Few-shot Ultra High-resolution Face Synthesis.
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Proceedings of the IEEE/CVF International Conference on Computer Vision, 2023
Synthesizing Diverse Human Motions in 3D Indoor Scenes.
Proceedings of the IEEE/CVF International Conference on Computer Vision, 2023
Learning Personalized High Quality Volumetric Head Avatars from Monocular RGB Videos.
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Proceedings of the IEEE/CVF Conference on Computer Vision and Pattern Recognition, 2023
2022
EyeNeRF: a hybrid representation for photorealistic synthesis, animation and relighting of human eyes.
ACM Trans. Graph., 2022
Compositional Human-Scene Interaction Synthesis with Semantic Control.
Proceedings of the Computer Vision - ECCV 2022, 2022
2021
VariTex: Variational Neural Face Textures.
Proceedings of the 2021 IEEE/CVF International Conference on Computer Vision, 2021
Deep Physics-aware Inference of Cloth Deformation for Monocular Human Performance Capture.
Proceedings of the International Conference on 3D Vision, 2021
2020
Data-driven extraction and composition of secondary dynamics in facial performance capture.
ACM Trans. Graph., 2020
Single-shot high-quality facial geometry and skin appearance capture.
ACM Trans. Graph., 2020
Deep relightable textures: volumetric performance capture with neural rendering.
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ACM Trans. Graph., 2020
3D Morphable Face Models - Past, Present, and Future.
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ACM Trans. Graph., 2020
Accurate Real-time 3D Gaze Tracking Using a Lightweight Eyeball Calibration.
Comput. Graph. Forum, 2020
Facial Expression Synthesis using a Global-Local Multilinear Framework.
Comput. Graph. Forum, 2020
Interactive Sculpting of Digital Faces Using an Anatomical Modeling Paradigm.
Comput. Graph. Forum, 2020
Fast Nonlinear Least Squares Optimization of Large-Scale Semi-Sparse Problems.
Comput. Graph. Forum, 2020
ETH-XGaze: A Large Scale Dataset for Gaze Estimation Under Extreme Head Pose and Gaze Variation.
Proceedings of the Computer Vision - ECCV 2020, 2020
Attention-Driven Cropping for Very High Resolution Facial Landmark Detection.
Proceedings of the 2020 IEEE/CVF Conference on Computer Vision and Pattern Recognition, 2020
Semantic Deep Face Models.
Proceedings of the 8th International Conference on 3D Vision, 2020
2019
Accurate markerless jaw tracking for facial performance capture.
ACM Trans. Graph., 2019
Neural style-preserving visual dubbing.
ACM Trans. Graph., 2019
Data-Driven Physical Face Inversion.
CoRR, 2019
Practical Person-Specific Eye Rigging.
Comput. Graph. Forum, 2019
2018
An empirical rig for jaw animation.
ACM Trans. Graph., 2018
Appearance capture and modeling of human teeth.
ACM Trans. Graph., 2018
Practical dynamic facial appearance modeling and acquisition.
ACM Trans. Graph., 2018
State of the Art on Monocular 3D Face Reconstruction, Tracking, and Applications.
Comput. Graph. Forum, 2018
User-Guided Lip Correction for Facial Performance Capture.
Comput. Graph. Forum, 2018
2017
Enriching Facial Blendshape Rigs with Physical Simulation.
Comput. Graph. Forum, 2017
Real-Time Multi-View Facial Capture with Synthetic Training.
Comput. Graph. Forum, 2017
Simulation-Ready Hair Capture.
Comput. Graph. Forum, 2017
A Practical Method for Fully Automatic Intrinsic Camera Calibration Using Directionally Encoded Light.
Proceedings of the 2017 IEEE Conference on Computer Vision and Pattern Recognition, 2017
2016
An anatomically-constrained local deformation model for monocular face capture.
ACM Trans. Graph., 2016
Model-based teeth reconstruction.
ACM Trans. Graph., 2016
Lightweight eye capture using a parametric model.
ACM Trans. Graph., 2016
Corrective 3D reconstruction of lips from monocular video.
ACM Trans. Graph., 2016
Synthetic Prior Design for Real-Time Face Tracking.
Proceedings of the Fourth International Conference on 3D Vision, 2016
2015
Real-time high-fidelity facial performance capture.
ACM Trans. Graph., 2015
Detailed spatio-temporal reconstruction of eyelids.
ACM Trans. Graph., 2015
Recent Advances in Facial Appearance Capture.
Comput. Graph. Forum, 2015
Passive Spatiotemporal Geometry Reconstruction of Human Faces at High Fidelity.
IEEE Computer Graphics and Applications, 2015
FaceDirector: Continuous Control of Facial Performance in Video.
Proceedings of the 2015 IEEE International Conference on Computer Vision, 2015
2014
Capturing and stylizing hair for 3D fabrication.
ACM Trans. Graph., 2014
Facial performance enhancement using dynamic shape space analysis.
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ACM Trans. Graph., 2014
High-quality capture of eyes.
ACM Trans. Graph., 2014
Rigid stabilization of facial expressions.
ACM Trans. Graph., 2014
Extraction and Transfer of Facial Expression Wrinkles for Facial Performance Enhancement.
Proceedings of the 22nd Pacific Conference on Computer Graphics and Applications, 2014
2013
Fabricating 3D Figurines with Personalized Faces.
IEEE Computer Graphics and Applications, 2013
D-tech me: fabricating 3D figurines with personalized faces.
Proceedings of the International Conference on Computer Graphics and Interactive Techniques, 2013
Local Signal Equalization for Correspondence Matching.
Proceedings of the IEEE International Conference on Computer Vision, 2013
2012
Passive Spatio-Temporal Geometry Reconstruction of Human Faces at Very High Fidelity.
PhD thesis, 2012
Coupled 3D reconstruction of sparse facial hair and skin.
ACM Trans. Graph., 2012
Improved Reconstruction of Deforming Surfaces by Cancelling Ambient Occlusion.
Proceedings of the Computer Vision - ECCV 2012, 2012
2011
High-quality passive facial performance capture using anchor frames.
ACM Trans. Graph., 2011
2010
High-quality single-shot capture of facial geometry.
ACM Trans. Graph., 2010