Improving Image Aesthetic Assessment via Multiple Image Joint Learning.
ACM Trans. Multim. Comput. Commun. Appl., November, 2024
Semantic and style based multiple reference learning for artistic and general image aesthetic assessment.
Neurocomputing, 2024
Generating Adversarial Samples Based on the Attack Robust Training Model.
Proceedings of the 24th IEEE International Conference on Software Quality, 2024
A Vectorized Representation Model for Trajectory Prediction of Intelligent Vehicles in Challenging Scenarios.
IEEE Trans. Intell. Veh., October, 2023
Improved multi-layer binary firefly algorithm for optimizing feature selection and classification of microarray data.
Biomed. Signal Process. Control., 2023
Joint Probability Distribution Regression for Image Cropping.
Proceedings of the IEEE International Conference on Image Processing, 2023
A Bald Eagle Search Optimization Based Weighted Rank Aggregation Method for Microarray Data Classification.
Proceedings of the 15th International Conference on Bioinformatics and Biomedical Technology, 2023
NTIRE 2023 Quality Assessment of Video Enhancement Challenge.
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Proceedings of the IEEE/CVF Conference on Computer Vision and Pattern Recognition, 2023
RGB and LUT based Cross Attention Network for Image Enhancement.
Proceedings of the 34th British Machine Vision Conference 2023, 2023
Supervised Learning Achieves Human-Level Performance in MOBA Games: A Case Study of Honor of Kings.
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IEEE Trans. Neural Networks Learn. Syst., 2022
Detection of spam reviews through a hierarchical attention architecture with N-gram CNN and Bi-LSTM.
Inf. Syst., 2022
TSDTest: A Efficient Coverage Guided Two-Stage Testing for Deep Learning Systems.
Proceedings of the 22nd IEEE International Conference on Software Quality, 2022
Synthetic Data Supervised Salient Object Detection.
Proceedings of the MM '22: The 30th ACM International Conference on Multimedia, Lisboa, Portugal, October 10, 2022
Design and Implementation of Web Multimedia Teaching Evaluation System Based on Artificial Intelligence and jQuery.
Mob. Inf. Syst., 2021
TStarBot-X: An Open-Sourced and Comprehensive Study for Efficient League Training in StarCraft II Full Game.
CoRR, 2020
Towards Playing Full MOBA Games with Deep Reinforcement Learning.
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Proceedings of the Advances in Neural Information Processing Systems 33: Annual Conference on Neural Information Processing Systems 2020, 2020
KBAA: An adversarial example generation method for KBQA task.
Proceedings of the 7th International Conference on Dependable Systems and Their Applications, 2020
Mastering Complex Control in MOBA Games with Deep Reinforcement Learning.
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Proceedings of the Thirty-Fourth AAAI Conference on Artificial Intelligence, 2020
Research on Development Strategy of Test and Evaluation Assessment for Equipment Software.
Proceedings of the 6th International Conference on Dependable Systems and Their Applications, 2019
Survey on recent development about lightweight authentication protocol based on LPN problem.
Proceedings of the 2nd IEEE International Conference on Cloud Computing and Intelligence Systems, 2012