Implicit gaze research for XR systems.
CoRR, 2024
Explainable Interfaces for Rapid Gaze-Based Interactions in Mixed Reality.
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CoRR, 2024
GEARS: Generalizable Multi-Purpose Embeddings for Gaze and Hand Data in VR Interactions.
Proceedings of the 32nd ACM Conference on User Modeling, Adaptation and Personalization, 2024
SonoHaptics: An Audio-Haptic Cursor for Gaze-Based Object Selection in XR.
Proceedings of the 37th Annual ACM Symposium on User Interface Software and Technology, 2024
Interactive Mediation Techniques for Error-Aware Gesture Input Systems.
Proceedings of the 50th Graphics Interface Conference, 2024
Fast-Forward Reality: Authoring Error-Free Context-Aware Policies with Real-Time Unit Tests in Extended Reality.
Proceedings of the CHI Conference on Human Factors in Computing Systems, 2024
MineXR: Mining Personalized Extended Reality Interfaces.
Proceedings of the CHI Conference on Human Factors in Computing Systems, 2024
A Meta-Bayesian Approach for Rapid Online Parametric Optimization for Wrist-based Interactions.
Proceedings of the CHI Conference on Human Factors in Computing Systems, 2024
A Framework for Computational Design and Adaptation of Extended Reality User Interfaces.
CoRR, 2023
Gaze Speedup: Eye Gaze Assisted Gesture Typing in Virtual Reality.
Proceedings of the 28th International Conference on Intelligent User Interfaces, 2023
XAIR: A Framework of Explainable AI in Augmented Reality.
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Proceedings of the 2023 CHI Conference on Human Factors in Computing Systems, 2023
Investigating Eyes-away Mid-air Typing in Virtual Reality using Squeeze haptics-based Postural Reinforcement.
Proceedings of the 2023 CHI Conference on Human Factors in Computing Systems, 2023
Investigating Wrist Deflection Scrolling Techniques for Extended Reality.
Proceedings of the 2023 CHI Conference on Human Factors in Computing Systems, 2023
Gaze as an Indicator of Input Recognition Errors.
Proc. ACM Hum. Comput. Interact., 2022
Investigating Cross-Modal Approaches for Evaluating Error Acceptability of a Recognition-Based Input Technique.
Proc. ACM Interact. Mob. Wearable Ubiquitous Technol., 2022
Computational Adaptation of XR Interfaces Through Interaction Simulation.
CoRR, 2022
RIDS: Implicit Detection of a Selection Gesture Using Hand Motion Dynamics During Freehand Pointing in Virtual Reality.
Proceedings of the 35th Annual ACM Symposium on User Interface Software and Technology, 2022
Optimizing the Timing of Intelligent Suggestion in Virtual Reality.
Proceedings of the 35th Annual ACM Symposium on User Interface Software and Technology, 2022
Detecting Input Recognition Errors and User Errors using Gaze Dynamics in Virtual Reality.
Proceedings of the 35th Annual ACM Symposium on User Interface Software and Technology, 2022
False Positives vs. False Negatives: The Effects of Recovery Time and Cognitive Costs on Input Error Preference.
Proceedings of the UIST '21: The 34th Annual ACM Symposium on User Interface Software and Technology, 2021
Towards gaze-based prediction of the intent to interact in virtual reality.
Proceedings of the 2021 Symposium on Eye Tracking Research and Applications, 2021
Inter-item associations and memory for order.
PhD thesis, 2015