The Use of Interactive Technologies for Education in Pandemic and Post-Pandemic Contexts: Design Implications.
Proceedings of the 14th Biannual Conference of the Italian SIGCHI Chapter, 2021
Fourth-Wave HCI Meets the 21st Century Manifesto.
Proceedings of the Halfway to the Future Symposium 2019, 2019
Dissent by Design: A Manifesto for CHI Manifestos.
Proceedings of the Extended Abstracts of the 2019 CHI Conference on Human Factors in Computing Systems, 2019
Youth, Politics & Civic Participation: the 'Manifesto Machine'.
Proceedings of the 9th International Conference on Communities & Technologies, 2019
Collaborative Narrative Visions and the Manifesto Machine.
Proceedings of the Companion of the 2018 ACM Conference on Computer Supported Cooperative Work and Social Computing, 2018
Designing Interactive Technologies for Interpretive Exhibitions: Enabling Teen Participation Through User-Driven Innovation.
Proceedings of the Human-Computer Interaction - INTERACT 2017, 2017
Gaming Versus Storytelling: Understanding Children's Interactive Experiences in a Museum Setting.
Proceedings of the Interactive Storytelling, 2017
The Ocean Game: Assessing Children's Engagement and Learning in a Museum Setting Using a Treasure-Hunt Game.
Proceedings of the Extended Abstracts Publication of the Annual Symposium on Computer-Human Interaction in Play, 2017
The Sound Labyrinth: Computers, Constructionism and Language Learning.
Proceedings of the 2017 Conference on Interaction Design and Children, 2017
Words in Freedom: A Manifesto Machine as Critical Design.
Proceedings of the Advances in Computer Entertainment Technology, 2017