2024
Fast Complete Algorithm for Multiplayer Nash Equilibrium.
Proceedings of the Decision and Game Theory for Security - 15th International Conference, 2024
2023
Nonparametric Strategy Test.
CoRR, 2023
Observable Perfect Equilibrium.
Proceedings of the Decision and Game Theory for Security: 14th International Conference, 2023
Proceedings of the 62nd IEEE Conference on Decision and Control, 2023
2022
Bayesian Opponent Modeling in Multiplayer Imperfect-Information Games.
CoRR, 2022
Best Response Computation in Multiplayer Imperfect-Information Stochastic Games.
Proceedings of the Thirty-Fifth International Florida Artificial Intelligence Research Society Conference, 2022
Fictitious Play with Maximin Initialization.
Proceedings of the 61st IEEE Conference on Decision and Control, 2022
2021
Algorithm for Computing Approximate Nash Equilibrium in Continuous Games with Application to Continuous Blotto.
Games, 2021
Human strategic decision making in parametrized games.
CoRR, 2021
Computing Nash Equilibria in Multiplayer DAG-Structured Stochastic Games with Persistent Imperfect Information.
Proceedings of the Decision and Game Theory for Security - 12th International Conference, 2021
2020
Fictitious Play Outperforms Counterfactual Regret Minimization.
CoRR, 2020
Most Important Fundamental Rule of Poker Strategy.
Proceedings of the Thirty-Third International Florida Artificial Intelligence Research Society Conference, 2020
Prediction of Bayesian Intervals for Tropical Storms.
Proceedings of the Thirty-Third International Florida Artificial Intelligence Research Society Conference, 2020
Parallel Algorithm for Nash Equilibrium in Multiplayer Stochastic Games with Application to Naval Strategic Planning.
Proceedings of the Distributed Artificial Intelligence - Second International Conference, 2020
2019
Parallel Algorithm for Approximating Nash Equilibrium in Multiplayer Stochastic Games with Application to Naval Strategic Planning.
CoRR, 2019
Optimal Number of Choices in Rating Contexts.
Big Data Cogn. Comput., 2019
Proceedings of the First International Conference on Distributed Artificial Intelligence, 2019
Predicting Hurricane Trajectories Using a Recurrent Neural Network.
Proceedings of the Thirty-Third AAAI Conference on Artificial Intelligence, 2019
2018
Successful Nash Equilibrium Agent for a Three-Player Imperfect-Information Game.
Games, 2018
Successful Nash Equilibrium Agent for a 3-Player Imperfect-Information Game.
CoRR, 2018
Algorithm for Evolutionarily Stable Strategies Against Pure Mutations.
CoRR, 2018
Optimal Weighting for Exam Composition.
CoRR, 2018
Bayesian Opponent Exploitation in Imperfect-Information Games.
Proceedings of the 2018 AAAI Spring Symposia, 2018
2017
Computing Human-Understandable Strategies: Deducing Fundamental Rules of Poker Strategy.
Games, 2017
Reflections on the First Man versus Machine No-Limit Texas Hold 'em Competition.
AI Mag., 2017
Midgame Solving: A New Weapon for Efficient Large-Scale Equilibrium Approximation.
Proceedings of the 29th IEEE International Conference on Tools with Artificial Intelligence, 2017
Learning Human-Understandable Strategies.
Proceedings of the Workshops of the The Thirty-First AAAI Conference on Artificial Intelligence, 2017
2016
Bayesian Opponent Exploitation in Imperfect-Information Games.
CoRR, 2016
Optimal Number of Choices in Rating Contexts.
Proceedings of the NIPS 2016 Workshop on Imperfect Decision Makers: Admitting Real-World Rationality, 2016
2015
Safe Opponent Exploitation.
ACM Trans. Economics and Comput., 2015
Reflections on the first man vs. machine no-limit Texas hold 'em competition.
SIGecom Exch., 2015
My Reflections on the First Man vs. Machine No-Limit Texas Hold 'em Competition.
CoRR, 2015
Reports from the 2015 AAAI Workshop Program.
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AI Mag., 2015
Reports of the AAAI 2014 Conference Workshops.
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AI Mag., 2015
Endgame Solving in Large Imperfect-Information Games.
Proceedings of the Computer Poker and Imperfect Information, 2015
Hierarchical Abstraction, Distributed Equilibrium Computation, and Post-Processing, with Application to a Champion No-Limit Texas Hold'em Agent.
Proceedings of the Computer Poker and Imperfect Information, 2015
Tartanian7: A Champion Two-Player No-Limit Texas Hold'em Poker-Playing Program.
Proceedings of the Twenty-Ninth AAAI Conference on Artificial Intelligence, 2015
2014
Potential-Aware Imperfect-Recall Abstraction with Earth Mover's Distance in Imperfect-Information Games.
Proceedings of the Twenty-Eighth AAAI Conference on Artificial Intelligence, 2014
2013
Action Translation in Extensive-Form Games with Large Action Spaces: Axioms, Paradoxes, and the Pseudo-Harmonic Mapping.
Proceedings of the IJCAI 2013, 2013
2012
Strategy purification and thresholding: effective non-equilibrium approaches for playing large games.
Proceedings of the International Conference on Autonomous Agents and Multiagent Systems, 2012
2011
Oracular Form and Computing Strong Game-Theoretic Jotto Strategies
CoRR, 2011
Game theory-based opponent modeling in large imperfect-information games.
Proceedings of the 10th International Conference on Autonomous Agents and Multiagent Systems (AAMAS 2011), 2011
Computing Strong Game-Theoretic Strategies in Jotto.
Proceedings of the Advances in Computer Games - 13th International Conference, 2011
Proceedings of the Applied Adversarial Reasoning and Risk Modeling, 2011
2010
Computing equilibria by incorporating qualitative models?
Proceedings of the 9th International Conference on Autonomous Agents and Multiagent Systems (AAMAS 2010), 2010
2009
Computing Equilibria in Multiplayer Stochastic Games of Imperfect Information.
Proceedings of the IJCAI 2009, 2009
2008
Computing an approximate jam/fold equilibrium for 3-player no-limit Texas Hold'em tournaments.
Proceedings of the 7th International Joint Conference on Autonomous Agents and Multiagent Systems (AAMAS 2008), 2008