It Sounds Cool: Exploring Sonification of Mid-Air Haptic Textures Exploration on Texture Judgments, Body Perception, and Motor Behaviour.
IEEE Trans. Haptics, 2024
ScentHaptics: Augmenting the Haptic Experiences of Digital Mid-Air Textiles with Scent.
Proceedings of the 26th International Conference on Multimodal Interaction, 2024
FabSound: Audio-Tactile and Affective Fabric Experiences Through Mid-air Haptics.
Proceedings of the CHI Conference on Human Factors in Computing Systems, 2024
OpenMPD: A Low-Level Presentation Engine for Multimodal Particle-Based Displays.
ACM Trans. Graph., April, 2023
TipTrap: A Co-located Direct Manipulation Technique for Acoustically Levitated Content.
Proceedings of the 35th Annual ACM Symposium on User Interface Software and Technology, 2022
Two-Gimbal PAT: An artistic installation combining mechanical and acoustic rotation of levitated content.
Proceedings of the CHI '22: CHI Conference on Human Factors in Computing Systems, New Orleans, LA, USA, 29 April 2022, 2022
Computational interaction techniques for 3D selection, manipulation and navigation in immersive VR.
PhD thesis, 2020
GS-PAT: high-speed multi-point sound-fields for phased arrays of transducers.
ACM Trans. Graph., 2020
Slicing-Volume: Hybrid 3D/2D Multi-target Selection Technique for Dense Virtual Environments.
Proceedings of the IEEE Conference on Virtual Reality and 3D User Interfaces, 2020
Drift-Correction Techniques for Scale-Adaptive VR Navigation.
Proceedings of the 32nd Annual ACM Symposium on User Interface Software and Technology, 2019
Designer Led Computational Approach to Generate Mappings for Devices with Low Gestural Resolution.
Proceedings of the Human-Computer Interaction - INTERACT 2019, 2019
Erg-O: Ergonomic Optimization of Immersive Virtual Environments.
Proceedings of the 30th Annual ACM Symposium on User Interface Software and Technology, 2017
NaviFields: Relevance fields for adaptive VR navigation.
Proceedings of the 30th Annual ACM Symposium on User Interface Software and Technology, 2017