Cartoonimator: A Paper-based Tangible Kit for Keyframe Animation.
Proceedings of the Nineteenth International Conference on Tangible, 2025
Wizard of Props: Mixed Reality Prototyping with Physical Props to Design Responsive Environments.
Proceedings of the Eighteenth International Conference on Tangible, 2024
Cultivating Visualization Literacy for Children Through Curiosity and Play.
IEEE Trans. Vis. Comput. Graph., 2023
Marking Material Interactions with Computer Vision.
Proceedings of the 2023 CHI Conference on Human Factors in Computing Systems, 2023
Stringesthesia: Dynamically Shifting Musical Agency Between Audience and Performer Based on Trust in an Interactive and Improvised Performance.
Proceedings of the 18th International Audio Mostly Conference, 2023
Cartoonimator: A Low-cost, Paper-based Animation Kit for Computational Thinking.
Proceedings of the 22nd Annual ACM Interaction Design and Children Conference, 2023
Directing Tangible Controllers with Computer Vision and Beholder.
Proceedings of the SIGGRAPH Asia 2022 Emerging Technologies, 2022
Build Your Own Arcade Machine with Tinycade.
Proceedings of the C&C '22: Creativity and Cognition, Venice, Italy, June 20 - 23, 2022, 2022
Creating Platforms to Support Craft and Creativity in Game Controller Design.
Proceedings of the C&C '22: Creativity and Cognition, Venice, Italy, June 20 - 23, 2022, 2022
3ARVisualizer: Debugging 3D Models using Augmented Reality.
CoRR, 2021
Touching Information with DIY Paper Charts & AR Markers.
Proceedings of the IDC '21: Interaction Design and Children, 2021
Tangible Interfaces with Printed Paper Markers.
Proceedings of the DIS '20: Designing Interactive Systems Conference 2020, 2020
HOT SWAP: Probing Embodied Game Interfaces With Reconfigurable Controllers.
Proceedings of the Companion Publication of the 2019 on Designing Interactive Systems Conference, 2019
The telling board: an interactive storyboarding tool for children.
Proceedings of the 17th ACM Conference on Interaction Design and Children, 2018