2024
Distributed Scrum: A Case Meta-analysis.
ACM Comput. Surv., April, 2024
Research Highlights in Evidence-Based Software Engineering.
IEEE Softw., 2024
Generative AI in Software Engineering Must Be Human-Centered: The Copenhagen Manifesto.
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J. Syst. Softw., 2024
User Personas Improve Social Sustainability by Encouraging Software Developers to Deprioritize Antisocial Features.
CoRR, 2024
Teaching Software Metrology: The Science of Measurement for Software Engineering.
CoRR, 2024
Teaching Literature Reviewing for Software Engineering Research.
CoRR, 2024
Creativity, Generative AI, and Software Development: A Research Agenda.
CoRR, 2024
The Promise and Challenges of Using LLMs to Accelerate the Screening Process of Systematic Reviews.
Proceedings of the 28th International Conference on Evaluation and Assessment in Software Engineering, 2024
2023
Summary: Social Science Theories in Software Engineering Research.
Proceedings of the Software Engineering 2023, 2023
Benefits and Limitations of Remote Work to LGBTQIA+ Software Professionals.
Proceedings of the 45th IEEE/ACM International Conference on Software Engineering: Software Engineering in Society, 2023
Sustainability is Stratified: Toward a Better Theory of Sustainable Software Engineering.
Proceedings of the 45th IEEE/ACM International Conference on Software Engineering, 2023
Post-pandemic Resilience of Hybrid Software Teams.
Proceedings of the 16th IEEE/ACM International Conference on Cooperative and Human Aspects of Software Engineering, 2023
2022
How Templated Requirements Specifications Inhibit Creativity in Software Engineering.
IEEE Trans. Software Eng., 2022
Sampling in software engineering research: a critical review and guidelines.
Empir. Softw. Eng., 2022
Paving the way for mature secondary research: the seven types of literature review.
Proceedings of the 30th ACM Joint European Software Engineering Conference and Symposium on the Foundations of Software Engineering, 2022
Empirical Standards for Repository Mining.
Proceedings of the 19th IEEE/ACM International Conference on Mining Software Repositories, 2022
A Grounded Theory of Coordination in Remote-First and Hybrid Software Teams.
Proceedings of the 44th IEEE/ACM 44th International Conference on Software Engineering, 2022
Social Science Theories in Software Engineering Research.
Proceedings of the 44th IEEE/ACM 44th International Conference on Software Engineering, 2022
What Makes Effective Leadership in Agile Software Development Teams?
Proceedings of the 44th IEEE/ACM 44th International Conference on Software Engineering, 2022
Practices to Improve Teamwork in Software Development During the COVID-19 Pandemic: An Ethnographic Study.
Proceedings of the 15th IEEE/ACM International Workshop on Cooperative and Human Aspects of Software Engineering , 2022
Personality Traits in Game Development.
Proceedings of the EASE 2022: The International Conference on Evaluation and Assessment in Software Engineering 2022, Gothenburg, Sweden, June 13, 2022
2021
Requirements Framing Affects Design Creativity.
IEEE Trans. Software Eng., 2021
ACM SIGSOFT Empirical Standards Released.
ACM SIGSOFT Softw. Eng. Notes, 2021
Towards a More Structured Peer Review Process with Empirical Standards.
Proceedings of the EASE 2021: Evaluation and Assessment in Software Engineering, 2021
2020
Cognitive Biases in Software Engineering: A Systematic Mapping Study.
IEEE Trans. Software Eng., 2020
The ACM SIGSOFT Paper and Peer Review Quality Initiative: Status Report.
ACM SIGSOFT Softw. Eng. Notes, 2020
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Empir. Softw. Eng., 2020
ACM SIGSOFT Empirical Standards.
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CoRR, 2020
Pandemic Programming: How COVID-19 affects software developers and how their organizations can help.
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CoRR, 2020
2019
Toward Methodological Guidelines for Process Theories and Taxonomies in Software Engineering.
IEEE Trans. Software Eng., 2019
Proceedings of the 41st International Conference on Software Engineering, 2019
Removing Software Development Waste to Improve Productivity.
Proceedings of the Rethinking Productivity in Software Engineering., 2019
2018
A framework for defining coupling metrics.
Sci. Comput. Program., 2018
The two paradigms of software development research.
Sci. Comput. Program., 2018
The Dangerous Dogmas of Software Engineering.
CoRR, 2018
Consensus in Software Engineering: A Cognitive Mapping Study.
CoRR, 2018
Re-imagining a course in software project management.
Proceedings of the 40th International Conference on Software Engineering: Software Engineering Education and Training, 2018
There is no random sampling in software engineering research.
Proceedings of the 40th International Conference on Software Engineering: Companion Proceeedings, 2018
Objects Count so Count Objects!
Proceedings of the 2018 ACM Conference on International Computing Education Research, 2018
Construct Validity in Software Engineering Research and Software Metrics.
Proceedings of the 22nd International Conference on Evaluation and Assessment in Software Engineering, 2018
Towards Understanding Programs by Counting Objects.
Proceedings of the 25th Australasian Software Engineering Conference, 2018
2017
Guest editorial for special section on success and failure in software engineering.
Empir. Softw. Eng., 2017
Cognitive Biases in Software Engineering: A Systematic Mapping and Quasi-Literature Review.
CoRR, 2017
Lessons Learned from an Extended Participant Observation Grounded Theory Study.
Proceedings of the 5th IEEE/ACM International Workshop on Conducting Empirical Studies in Industry, 2017
Software development waste.
Proceedings of the 39th International Conference on Software Engineering, 2017
Introduction to Online Games and Game-Like Systems Minitrack.
Proceedings of the 50th Hawaii International Conference on System Sciences, 2017
Perceptions of Creativity in Software Engineering Research and Practice.
Proceedings of the 43rd Euromicro Conference on Software Engineering and Advanced Applications, 2017
2016
Separability Principles for a General Theory of Software Engineering: Report on the GTSE 2015 Workshop.
ACM SIGSOFT Softw. Eng. Notes, 2016
Software engineering process theory: A multi-method comparison of Sensemaking-Coevolution-Implementation Theory and Function-Behavior-Structure Theory.
Inf. Softw. Technol., 2016
Practical Suggestions for Improving Scholarly Peer Review Quality and Reducing Cycle Times.
Commun. Assoc. Inf. Syst., 2016
Blending immersive gameplay with intense exercise using asynchronous exergaming.
Proceedings of the 5th International Workshop on Games and Software Engineering, 2016
Grounded theory in software engineering research: a critical review and guidelines.
Proceedings of the 38th International Conference on Software Engineering, 2016
Sustainable Software Development through Overlapping Pair Rotation.
Proceedings of the 10th ACM/IEEE International Symposium on Empirical Software Engineering and Measurement, 2016
Practice and perception of team code ownership.
Proceedings of the 20th International Conference on Evaluation and Assessment in Software Engineering, 2016
Characteristics of decision-making during coding.
Proceedings of the 20th International Conference on Evaluation and Assessment in Software Engineering, 2016
Social theory for software engineering research.
Proceedings of the 20th International Conference on Evaluation and Assessment in Software Engineering, 2016
A Model for Defining Coupling Metrics.
Proceedings of the 23rd Asia-Pacific Software Engineering Conference, 2016
Designing the "Appeal" of Educational Games.
Proceedings of the 22nd Americas Conference on Information Systems, 2016
2015
The Sensemaking-Coevolution-Implementation Theory of software design.
Sci. Comput. Program., 2015
Toward a Unified Theory of Digital Games.
Comput. Games J., 2015
Geographically Distributed Sensemaking: Developing Understanding in Forum-Based Software Development Teams.
Proceedings of the 8th IEEE/ACM International Workshop on Cooperative and Human Aspects of Software Engineering, 2015
Is Requirements Engineering Inherently Counterproductive?
Proceedings of the 5th IEEE/ACM International Workshop on the Twin Peaks of Requirements and Architecture, 2015
4th SEMAT Workshop on General Theory of Software Engineering (GTSE 2015).
Proceedings of the 37th IEEE/ACM International Conference on Software Engineering, 2015
Developing and Evaluating Software Engineering Process Theories.
Proceedings of the 37th IEEE/ACM International Conference on Software Engineering, 2015
Introduction to Organizational Impact of Online Games Minitrack.
Proceedings of the 48th Hawaii International Conference on System Sciences, 2015
Explaining Agility with a Process Theory of Change.
Proceedings of the 2015 Agile Conference, 2015
2014
How to Develop a General Theory of Software Engineering: Report on the GTSE 2014 Workshop.
ACM SIGSOFT Softw. Eng. Notes, 2014
Generating Effective Recommendations Using Viewing-Time Weighted Preferences for Attributes.
J. Assoc. Inf. Syst., 2014
The dimensions of software engineering success.
Proceedings of the 36th International Conference on Software Engineering, 2014
Evaluating process theories in software engineering.
Proceedings of the 3rd SEMAT Workshop on General Theories of Software Engineering, 2014
Lab-based action design research.
Proceedings of the 36th International Conference on Software Engineering, 2014
Proceedings of the 36th International Conference on Software Engineering, 2014
Proposing a theory of gamification effectiveness.
Proceedings of the 36th International Conference on Software Engineering, 2014
2013
Report on the first SEMAT workshop on general theory of software engineering (GTSE 2012).
ACM SIGSOFT Softw. Eng. Notes, 2013
Report on the Second SEMAT Workshop on General Theory of Software Engineering (GTSE 2013).
ACM SIGSOFT Softw. Eng. Notes, 2013
The illusion of requirements in software development.
Requir. Eng., 2013
The Two Paradigms of Software Design
CoRR, 2013
Software Engineering Process Theory: A Multi-Method Comparison of Sensemaking-CoevoIution-Implementation Theory and Function-Behavior-Structure Theory.
CoRR, 2013
Beyond Gamification: Implications of Purposeful Games for the Information Systems Discipline.
CoRR, 2013
Scrum Abandonment in Distributed Teams: A Revelatory Case.
Proceedings of the 17th Pacific Asia Conference on Information Systems, 2013
Complexity, Process and Agility in Small Development Teams: An Exploratory Case Study.
Proceedings of the 17th Pacific Asia Conference on Information Systems, 2013
Possible core theories for software engineering.
Proceedings of the 2nd SEMAT Workshop on a General Theory of Software Engineering, 2013
2012
Improving Coverage of Design in Information Systems Education.
Proceedings of the International Conference on Information Systems, 2012
2011
Toward a Theory of Debiasing Software Development.
Proceedings of the Research in Systems Analysis and Design: Models and Methods, 2011
2010
Comparing Two Software Design Process Theories.
Proceedings of the Global Perspectives on Design Science Research, 2010
2006
A Framework for Automatic Online Personalization.
Proceedings of the 39th Hawaii International International Conference on Systems Science (HICSS-39 2006), 2006