Sensing Bodies: Engaging Postcolonial Histories through More-than-Human Interactions.
Proceedings of the Eighteenth International Conference on Tangible, 2024
Crip Reflections on Designing with Plants: Intersecting Disability Theory, Chronic Illness, and More-than-Human Design✱.
Proceedings of the Designing Interactive Systems Conference, 2024
Epistemic Injustice in Technology and Policy Design: Lessons from New York City's Heat Complaints System.
CoRR, 2023
Co-designing Resources for Ethics Education in HCI.
Proceedings of the CHI '21: CHI Conference on Human Factors in Computing Systems, 2021
"We found no violation!": Twitter's Violent Threats Policy and Toxicity in Online Discourse.
Proceedings of the C&T '21: Communities & Technologies 2021, 2021
A story of paradise: interactive, digitally enhanced, and radioactive.
Interactions, 2020
Beyond Motivation and Memorization: Fostering Scientific Inquiry with Games.
Proceedings of the Extended Abstracts of the Annual Symposium on Computer-Human Interaction in Play Companion Extended Abstracts, 2019
Particle in a Box: An Experiential Environment for Learning Introductory Quantum Mechanics.
IEEE Trans. Educ., 2018
Uber in Bangladesh: The Tangled Web of Mobility and Justice.
Proc. ACM Hum. Comput. Interact., 2018
Parental controls: reimagining technologies for parent-child interaction.
Proceedings of the 15th European Conference on Computer Supported Cooperative Work, 2017
Fostering Organizational Change through Co-Designing Collaborative Media.
Proceedings of the 19th International Conference on Supporting Group Work, Sanibel Island, FL, USA, November 13, 2016
Play it seriously: fostering innovative engagement with sustainability.
Interactions, 2015
MR<sup>x</sup> design and criticism: the confluence of media studies, performance and social interaction.
Digit. Creativity, 2015
MR<sup>X</sup>: an interdisciplinary framework for mixed reality experience design and criticism.
Digit. Creativity, 2015
MR<sup>x</sup> as a participatory platform.
Digit. Creativity, 2015
Collective Intelligence or Group Think?: Engaging Participation Patterns in <i>World without Oil</i>.
Proceedings of the 18th ACM Conference on Computer Supported Cooperative Work & Social Computing, 2015
Designing Meaningful Participation: Analyzing Contribution Patterns in an Alternate Reality Game.
Proceedings of the 18th International Conference on Supporting Group Work, Sanibel Island, FL, USA, November 09, 2014
Interactive visualizations for teaching quantum mechanics and semiconductor physics.
Proceedings of the IEEE Frontiers in Education Conference, 2014
Meta-making: crafting the conversation of values and design.
Interactions, 2012
Exploring the character of participation in social media: the case of Google Image Labeler.
Proceedings of the iConference 2012, Toronto, Ontario, Canada, February 7-10, 2012, 2012
Breakaway: an ambient display designed to change human behavior.
Proceedings of the Extended Abstracts Proceedings of the 2005 Conference on Human Factors in Computing Systems, 2005