Computer-based self-help therapy: A qualitative analysis of attrition.
Health Informatics J., 2019
Developing graduate attributes in an open online course.
Br. J. Educ. Technol., 2016
Creating Value Through Crowdsourcing: The Antecedent Conditions.
Proceedings of the Outlooks and Insights on Group Decision and Negotiation, 2015
No personalization without participation: on the active contribution of psychiatric patients to the development of a mobile application for mental health.
BMC Medical Informatics Decis. Mak., 2013
Using Google Drive to facilitate a blended approach to authentic learning.
Br. J. Educ. Technol., 2013
MiBoard: A Digital Game from a Physical World.
Proceedings of the Twenty-Third International Florida Artificial Intelligence Research Society Conference, 2010
Second Life and other Virtual Worlds: A Roadmap for Research.
Proceedings of the International Conference on Information Systems, 2007
An Analysis of Standardized Reading Ability Tests: What Do Questions Actually Measure?
Proceedings of the Making a Difference...: Proceedings of the 7th International Conference for the Learning Sciences, 2006
A novel machine vision application for analysis and visualization of confocal microscopic images.
Mach. Vis. Appl., 2005