Analyzing 3D Volume Segmentation by Low-level Perceptual Cues, High-level Cognitive Tasks, and Decision-making Processes.
CoRR, 2020
From Being There To Feeling Real: The Effect Of Real World Expertise On Presence In Virtual Environments.
,
,
,
,
,
,
,
,
,
,
,
,
,
,
Proceedings of the Engineering Reality of Virtual Reality 2018, Burlingame, CA, USA, 28 January, 2018
Eliciting Tacit Expertise in 3D Volume Segmentation.
,
,
,
,
,
,
,
,
,
,
,
Proceedings of the 9th International Symposium on Visual Information Communication and Interaction, 2016