2025
An interface tracking method with triangle edge cuts.
J. Comput. Phys., 2025

2024
Near-realtime Facial Animation by Deep 3D Simulation Super-Resolution.
ACM Trans. Graph., October, 2024

Local Geometric Indexing of High Resolution Data for Facial Reconstruction From Sparse Markers.
IEEE Trans. Vis. Comput. Graph., August, 2024

fVDB : A Deep-Learning Framework for Sparse, Large Scale, and High Performance Spatial Intelligence.
ACM Trans. Graph., July, 2024

2019
Muscle-based facial retargeting with anatomical constraints.
Proceedings of the Special Interest Group on Computer Graphics and Interactive Techniques Conference, 2019

High-Quality Face Capture Using Anatomical Muscles.
Proceedings of the IEEE Conference on Computer Vision and Pattern Recognition, 2019

2017
Muscle simulation for facial animation in Kong: Skull Island.
Proceedings of the Special Interest Group on Computer Graphics and Interactive Techniques Conference, 2017

Lessons from the evolution of an anatomical facial muscle model.
Proceedings of the ACM SIGGRAPH Digital Production Symposium, 2017

2016
Art-directed muscle simulation for high-end facial animation.
PhD thesis, 2016

Art-directed muscle simulation for high-end facial animation.
Proceedings of the ACM SIGGRAPH/Eurographics Symposium on Computer Animation, Zurich, 2016

2015
Fully automatic generation of anatomical face simulation models.
Proceedings of the 14th ACM SIGGRAPH / Eurographics Symposium on Computer Animation, 2015

2014
Codimensional surface tension flow on simplicial complexes.
ACM Trans. Graph., 2014

2013
A new grid structure for domain extension.
ACM Trans. Graph., 2013

2012
Simulating Free Surface Flow with Very Large Time Steps.
Proceedings of the 2012 Eurographics/ACM SIGGRAPH Symposium on Computer Animation, 2012

2011
Inferring 3D Articulated Models for Box Packaging Robot
CoRR, 2011