Compression and Heuristic Caching for GPU Particle Tracing in Turbulent Vector Fields.
Proceedings of the Computer Vision, Imaging and Computer Graphics Theory and Applications, 2015
Analyzing the Effect of Lossy Compression on Particle Traces in Turbulent Vector Fields.
Proceedings of the IVAPP 2015, 2015
GPU-Based Compression for Large-Scale Visualization.
PhD thesis, 2014
Visualization of big SPH simulations via compressed octree grids.
Proceedings of the 2013 IEEE International Conference on Big Data (IEEE BigData 2013), 2013
Turbulence Visualization at the Terascale on Desktop PCs.
IEEE Trans. Vis. Comput. Graph., 2012
Vortices within vortices: hierarchical nature of vortex tubes in turbulence
CoRR, 2012
Interactive Editing of GigaSample Terrain Fields.
Comput. Graph. Forum, 2012
Real-Time Fluid Effects on Surfaces using the Closest Point Method.
Comput. Graph. Forum, 2012
Temporally coherent real-time labeling of dynamic scenes.
Proceedings of the 3rd International Conference on Computing for Geospatial Research and Application, 2012
High-Quality Cartographic Roads on High-Resolution DEMs.
J. WSCG, 2011