2005
Player-Centred Game Design: Experiences in Using Scenario Study to Inform Mobile Game Design.
Game Stud., 2005

Fundamental Components of the Gameplay Experience: Analysing Immersion.
Proceedings of the Digital Games Research Conference 2005, 2005

Challenges for pervasive mobile game design: examining players' emotional responses.
Proceedings of the International Conference on Advances in Computer Entertainment Technology, 2005

Designing sound for a pervasive mobile game.
Proceedings of the International Conference on Advances in Computer Entertainment Technology, 2005

2004
A case study in pervasive game design: the songs of north.
Proceedings of the Third Nordic Conference on Human-Computer Interaction 2004, 2004

2003
Power and control of games: children as the actors of game cultures.
Proceedings of the Digital Games Research Conference 2003, 2003