Learning Environments for Fostering Disciplinary Practices in CS Undergraduates.
Proceedings of the SIGCSE '21: The 52nd ACM Technical Symposium on Computer Science Education, 2021
Teaching: Learning of Troubleshooting Skills for Computer Science Undergraduates.
Proceedings of the 2016 ACM Conference on International Computing Education Research, 2016
Designing PHyTeR: a system to teach troubleshooting skill.
Proceedings of the Proceeding of the 24th International Conference on Computers in Education, 2016
How to teach troubleshooting skill to Computer Science undergraduates?
Proceedings of the Proceeding of the 24th International Conference on Computers in Education, 2016
Assessing Students' Conceptual Knowledge of Computer Networks in Open Wonderland.
Proceedings of the 16th IEEE International Conference on Advanced Learning Technologies, 2016
Generation of Educational Technology Research Problems Using Design Thinking Framework.
Proceedings of the Seventh IEEE International Conference on Technology for Education, 2015
GATutor: A Guided Discovery Based Tutor for Designing Greedy Algorithm.
Proceedings of the Seventh IEEE International Conference on Technology for Education, 2015
A Game to Improve Hypothetico-Deductive Reasoning Skill in undergraduates.
Proceedings of the Proceeding of the 23rd International Conference on Computers in Education, 2015
Interactive Stratified Attribute Tracking Diagram for Learning Analytics.
Proceedings of the Sixth IEEE International Conference on Technology for Education, 2014
Designing Engineering Curricula Based on Phenomenographic Results: Relating Theory to Practice.
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Proceedings of the Sixth IEEE International Conference on Technology for Education, 2014
An Intelligent Inference Engine using Ontology based Clinical Pathways for Diagnosis and Management of Diabetes.
Proceedings of the HEALTHINF 2014, 2014