2024
Garment3DGen: 3D Garment Stylization and Texture Generation.
CoRR, 2024
2018
Learning a shared shape space for multimodal garment design.
ACM Trans. Graph., 2018
Tooncap: a layered deformable model for capturing poses from cartoon characters.
Proceedings of the 7th Joint Symposium on Computational Aesthetics, 2018
2017
Data-Driven Guides: Supporting Expressive Design for Information Graphics.
IEEE Trans. Vis. Comput. Graph., 2017
Planar interpolation with extreme deformation, topology change and dynamics.
ACM Trans. Graph., 2017
Chapter Three - Dataflow-Based Parallelization of Control-Flow Algorithms.
Adv. Comput., 2017
Triggering Artwork Swaps for Live Animation.
Proceedings of the 30th Annual ACM Symposium on User Interface Software and Technology, 2017
Secondary Motion for Performed 2D Animation.
Proceedings of the 30th Annual ACM Symposium on User Interface Software and Technology, 2017
2016
Artist-directed dynamics for 2D animation.
ACM Trans. Graph., 2016
2015
Dynamic sprites: artistic authoring of interactive animations.
Comput. Animat. Virtual Worlds, 2015
Analysis of task effort estimation accuracy based on use case point size.
IET Softw., 2015
PointCraft: Harnessing Players' FPS Skills to Interactively Trace Point Clouds in 3D.
Proceedings of the 10th International Conference on the Foundations of Digital Games, 2015
2014
Generalizing locomotion style to new animals with inverse optimal regression.
ACM Trans. Graph., 2014
Motion fields for interactive character locomotion.
Commun. ACM, 2014
Bounded biharmonic weights for real-time deformation.
Commun. ACM, 2014
2013
Animal Locomotion Controllers From Scratch.
Comput. Graph. Forum, 2013
Comput. Graph. Forum, 2013
Proceedings of the Motion in Games, 2013
2012
Temporally coherent completion of dynamic shapes.
ACM Trans. Graph., 2012
Fast automatic skinning transformations.
ACM Trans. Graph., 2012
A comparative evaluation of effort estimation methods in the software life cycle.
Comput. Sci. Inf. Syst., 2012
Physically Plausible Simulation for Character Animation.
Proceedings of the 2012 Eurographics/ACM SIGGRAPH Symposium on Computer Animation, 2012
2011
Composite control of physically simulated characters.
ACM Trans. Graph., 2011
Simulating 2D Gaits with a Phase-Indexed Tracking Controller.
IEEE Computer Graphics and Applications, 2011
6D hands: markerless hand-tracking for computer aided design.
Proceedings of the 24th Annual ACM Symposium on User Interface Software and Technology, 2011
Practical Color-Based Motion Capture.
Proceedings of the 2011 Eurographics/ACM SIGGRAPH Symposium on Computer Animation, 2011
2010
Sketching Clothoid Splines Using Shortest Paths.
Comput. Graph. Forum, 2010
2009
Real-time hand-tracking with a color glove.
ACM Trans. Graph., 2009
Dynamic shape capture using multi-view photometric stereo.
ACM Trans. Graph., 2009
Linear Bellman combination for control of character animation.
ACM Trans. Graph., 2009
Contact-aware nonlinear control of dynamic characters.
ACM Trans. Graph., 2009
Deformable object animation using reduced optimal control.
ACM Trans. Graph., 2009
Semantic deformation transfer.
ACM Trans. Graph., 2009
2008
Articulated mesh animation from multi-view silhouettes.
ACM Trans. Graph., 2008
Interactive simulation of stylized human locomotion.
ACM Trans. Graph., 2008
Real-time control of physically based simulations using gentle forces.
ACM Trans. Graph., 2008
Simulation of Human Motion Data using Short-Horizon Model-Predictive Control.
Comput. Graph. Forum, 2008
Topologically-constrained latent variable models.
Proceedings of the Machine Learning, 2008
2007
Real-time enveloping with rotational regression.
ACM Trans. Graph., 2007
Practical motion capture in everyday surroundings.
ACM Trans. Graph., 2007
Automatic rigging and animation of 3D characters.
ACM Trans. Graph., 2007
Guided time warping for motion editing.
Proceedings of the 2007 ACM SIGGRAPH/Eurographics Symposium on Computer Animation, 2007
Multiobjective control with frictional contacts.
Proceedings of the 2007 ACM SIGGRAPH/Eurographics Symposium on Computer Animation, 2007
2006
Inverse kinematics for reduced deformable models.
ACM Trans. Graph., 2006
Dynamic programming - neural network real-time traffic adaptive signal control algorithm.
Ann. Oper. Res., 2006
Interactive animation of dynamic manipulation.
Proceedings of the 2006 ACM SIGGRAPH/Eurographics Symposium on Computer Animation, 2006
2005
Face transfer with multilinear models.
ACM Trans. Graph., 2005
Mesh-based inverse kinematics.
ACM Trans. Graph., 2005
Adaptation of performed ballistic motion.
ACM Trans. Graph., 2005
Style translation for human motion.
ACM Trans. Graph., 2005
Swan: Highly Reliable and Efficient Network of True Peers.
Proceedings of the Handbook on Theoretical and Algorithmic Aspects of Sensor, 2005
2004
Deformation transfer for triangle meshes.
ACM Trans. Graph., 2004
Multilinear models for face synthesis.
Proceedings of the International Conference on Computer Graphics and Interactive Techniques, 2004
Example-based control of human motion.
Proceedings of the 2004 ACM SIGGRAPH/Eurographics Symposium on Computer Animation, 2004
2003
Continuous capture of skin deformation.
ACM Trans. Graph., 2003
Motion sketching for control of rigid-body simulations.
ACM Trans. Graph., 2003
2002
Computing the Physical Parameters of Rigid-Body Motion from Video.
Proceedings of the Computer Vision, 2002
2001
Intelligent Isolated Intersection.
Proceedings of the 10th IEEE International Conference on Fuzzy Systems, 2001
2000
Interactive manipulation of rigid body simulations.
Proceedings of the 27th Annual Conference on Computer Graphics and Interactive Techniques, 2000
1999
Transportation in Postal Enterprise of Serbia: A Case Study.
Proceedings of the 1st International Conference on Enterprise Information Systems, 1999
1997
Progressive simplicial complexes.
Proceedings of the 24th Annual Conference on Computer Graphics and Interactive Techniques, 1997
1996
Interactive Multiresolution Surface Viewing.
Proceedings of the 23rd Annual Conference on Computer Graphics and Interactive Techniques, 1996