2016
@Stake: A Game to Facilitate the Process of Deliberative Democracy.
Proceedings of the 19th ACM Conference on Computer Supported Cooperative Work and Social Computing, 2016

2013
SANCTUARY: Asymmetric Interfaces for Collaborative Science Learning in Shared Space(s).
Proceedings of the 10th International Conference on Computer-Supported Collaborative Learning, 2013

The Radix Endeavor: Designing a Massively Multiplayer Online Game around Collaborative Problem Solving in STEM.
Proceedings of the 10th International Conference on Computer-Supported Collaborative Learning, 2013

2012
Blended In-Game and Off-Game Learning: Assimilating Serious Games in the Classroom and Curriculum.
Proceedings of the Serious Games Development and Applications, 2012

2011
Fun and learning: the power of narrative.
Proceedings of the Foundations of Digital Games, 2011

Fun <i>and</i> Learning: Blending Design and Development Dimensions in Serious Games through Narrative and Characters.
Proceedings of the Serious Games and Edutainment Applications., 2011