Enhancing Game Mechanics for IP-Based Games: The IP-MDA Framework with a Case Study on the White Day Korean Horror IP.
Proceedings of the 20th International Conference on the Foundations of Digital Games, 2025
Paying Customer, not Necessarily a Retained Customer in Freemium Games.
Proceedings of the Companion Proceedings of the 2024 Annual Symposium on Computer-Human Interaction in Play, 2024
Increasing the impedance range of admittance-type haptic interfaces by using Time Domain Passivity Approach.
Proceedings of the 2015 IEEE/RSJ International Conference on Intelligent Robots and Systems, 2015
A 512-mb DDR3 SDRAM prototype with C<sub>IO</sub> minimization and self-calibration techniques.
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IEEE J. Solid State Circuits, 2006