A Seamless Pipeline for the Acquisition of the Body Shape: the Virtuoso Case Study.
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Proceedings of the Italian Chapter Conference 2017, 2017
Mapping the IoT: Co-design, Test and Refine a Design Framework for IoT Products.
Proceedings of the 9th Nordic Conference on Human-Computer Interaction, Gothenburg, Sweden, October 23, 2016
Smart Mirror Where I Stand, Who Is the Leanest in the Sand?
Proceedings of the Universal Access in Human-Computer Interaction. Access to Learning, Health and Well-Being, 2015
A Game to Learn the Concurrency.
Proceedings of the 17th IASTED International Conference on Applied Informatics, 1999