2022
Partitioning open-plan workspaces via augmented reality.
Pers. Ubiquitous Comput., 2022

2019
Demo hour.
Interactions, 2019

Wind-blaster.
Interactions, 2019

2018
Wind-blaster: a wearable propeller-based prototype that provides ungrounded force-feedback.
Proceedings of the Special Interest Group on Computer Graphics and Interactive Techniques Conference, 2018

Designing On-Body 2D Patterns to Enhance Subsidiary Communication for Telepresence Robots.
Proceedings of the 27th IEEE International Symposium on Robot and Human Interactive Communication, 2018

An Artistic Provocation to Explore Effects and Opportunities of Virtual Surreal Spaces.
Proceedings of the Companion Publication of the 19th International ACM SIGACCESS Conference on Computers and Accessibility, 2018

2015
Designing the Appearance of a Telepresence Robot, M4K: A Case Study.
Proceedings of the Cultural Robotics - First International Workshop, 2015

2013
Come on in!: A strategic way to intend approachability to a space by using motions of a robotic partition.
Proceedings of the IEEE International Symposium on Robot and Human Interactive Communication, 2013

The effect of interaction modality for facial-constrained robots in domestic environment.
Proceedings of the Computer Supported Cooperative Work, 2013