QCM: A Curvature Manipulation Method to Suppress Discomfort in Redirected Walking.
Proceedings of the 2025 CHI Conference on Human Factors in Computing Systems, 2025
Supporting foot interaction of reaction time training system.
Comput. Animat. Virtual Worlds, 2024
Exploring the Effects of Viewpoint Height & Fluctuation on Walking Perception in Panoramic Tours.
Proceedings of the IEEE International Symposium on Mixed and Augmented Reality, 2024
A New Genre of Content Creation: Combining Mixed Reality Technology and Handicraft.
Proceedings of the International Conference on Identification, 2024
MGP: a monitoring-based VR interactive mode to support guided practice.
Vis. Comput., August, 2023
Multi-sensory Consistency Experience: A 6-DOF Simulation System Based on Video Automatically Generated Motion Effects.
Proceedings of the Advances in Computer Graphics, 2023
The Role of the Field Dependence-Independence Construct on the Curvature Gain of Redirected Walking Technology in Virtual Reality.
Proceedings of the Advances in Computer Graphics, 2023