2024
Unmaking and HCI: Techniques, Technologies, Materials, and Philosophies beyond Making.
ACM Trans. Comput. Hum. Interact., December, 2024
Füpop: "Real Food" Flavor Delivery via Focused Ultrasound.
Proceedings of the CHI Conference on Human Factors in Computing Systems, 2024
Sustainable Unmaking: Designing for Biodegradation, Decay, and Disassembly.
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Proceedings of the Extended Abstracts of the CHI Conference on Human Factors in Computing Systems, 2024
2023
Kaleidoscope: A Reflective Documentation Tool for a User Interface Design Course.
Proceedings of the 2023 CHI Conference on Human Factors in Computing Systems, 2023
Vim: Customizable, Decomposable Electrical Energy Storage.
Proceedings of the 2023 CHI Conference on Human Factors in Computing Systems, 2023
Lotio: Lotion-Mediated Interaction with an Electronic Skin-Worn Display.
Proceedings of the 2023 CHI Conference on Human Factors in Computing Systems, 2023
Understanding Version Control as Material Interaction with Quickpose.
Proceedings of the 2023 CHI Conference on Human Factors in Computing Systems, 2023
2022
Towards Creative Version Control.
Proc. ACM Hum. Comput. Interact., 2022
PREPRINT: Found Object Puppeteering as a Tool for Rapid Movement Sketching in 3D Animation.
CoRR, 2022
Towards Decomposable Interactive Systems: Design of a Backyard-Degradable Wireless Heating Interface.
Proceedings of the CHI '22: CHI Conference on Human Factors in Computing Systems, New Orleans, LA, USA, 29 April 2022, 2022
[email protected]: Concretizing the Material and Epistemological Practices of Unmaking in HCI.
Proceedings of the CHI '22: CHI Conference on Human Factors in Computing Systems, New Orleans, LA, USA, 29 April 2022, 2022
Creative and Motivational Strategies Used by Expert Creative Practitioners.
Proceedings of the C&C '22: Creativity and Cognition, Venice, Italy, June 20 - 23, 2022, 2022
2021
Adroid: Augmenting Hands-on Making with a Collaborative Robot.
Proceedings of the UIST '21: The 34th Annual ACM Symposium on User Interface Software and Technology, 2021
Crank That Feed: A Physical Intervention for Active Twitter Users.
Proceedings of the CHI '21: CHI Conference on Human Factors in Computing Systems, 2021
Unmaking: Enabling and Celebrating the Creative Material of Failure, Destruction, Decay, and Deformation.
Proceedings of the CHI '21: CHI Conference on Human Factors in Computing Systems, 2021
Expanding the Design Space for Technology-Mediated Theatre Experiences.
Proceedings of the DIS '21: Designing Interactive Systems Conference 2021, 2021
2020
Makerspaces for Inclusive Education.
Proceedings of the Universal Access in Human-Computer Interaction. Applications and Practice, 2020
Interacting with Literary Style through Computational Tools.
Proceedings of the CHI '20: CHI Conference on Human Factors in Computing Systems, 2020
2019
Turn-by-Wire: Computationally Mediated Physical Fabrication.
Proceedings of the 32nd Annual ACM Symposium on User Interface Software and Technology, 2019
A Conversation with Actuators: An Exploratory Design Environment for Hybrid Materials.
Proceedings of the Thirteenth International Conference on Tangible, 2019
Beyond individuals: exploring social experiences around wearables.
Proceedings of the 2019 ACM International Joint Conference on Pervasive and Ubiquitous Computing and Proceedings of the 2019 ACM International Symposium on Wearable Computers, 2019
Hybrid Microgenetic Analysis: Using Activity Codebooks to Identify and Characterize Creative Process.
Proceedings of the 2019 ACM SIGCHI Conference on Creativity and Cognition, 2019
Phosphenes: Crafting Resistive Heaters within Thermoreactive Composites.
Proceedings of the 2019 on Designing Interactive Systems Conference, DIS 2019, San Diego, 2019
2018
HäirIÖ: Human Hair as Interactive Material.
Proceedings of the Twelfth International Conference on Tangible, 2018
MatchSticks: Woodworking through Improvisational Digital Fabrication.
Proceedings of the 2018 CHI Conference on Human Factors in Computing Systems, 2018
AlterWear: Battery-Free Wearable Displays for Opportunistic Interactions.
Proceedings of the 2018 CHI Conference on Human Factors in Computing Systems, 2018
Guardians of Practice: A Contextual Inquiry of Failure-Mitigation Strategies within Creative Practices.
Proceedings of the 2018 on Designing Interactive Systems Conference 2018, 2018
Statement Making: A Maker Fashion Show Foregrounding Feminism, Gender, and Transdisciplinarity.
Proceedings of the 2018 on Designing Interactive Systems Conference 2018, 2018
2017
Illumination Aesthetics: Light as a Creative Material within Computational Design.
Proceedings of the 2017 CHI Conference on Human Factors in Computing Systems, 2017
AlterNail: Ambient, Batteryless, Stateful, Dynamic Displays at your Fingertips.
Proceedings of the 2017 CHI Conference on Human Factors in Computing Systems, 2017
2016
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Interactions, 2016
Aesthetic Electronics: Designing, Sketching, and Fabricating Circuits through Digital Exploration.
Proceedings of the 29th Annual Symposium on User Interface Software and Technology, 2016
Crowdclass: Designing Classification-Based Citizen Science Learning Modules.
Proceedings of the Fourth AAAI Conference on Human Computation and Crowdsourcing, 2016
MyPart: Personal, Portable, Accurate, Airborne Particle Counting.
Proceedings of the 2016 CHI Conference on Human Factors in Computing Systems, 2016
"I don't Want to Wear a Screen": Probing Perceptions of and Possibilities for Dynamic Displays on Clothing.
Proceedings of the 2016 CHI Conference on Human Factors in Computing Systems, 2016
LiveObjects: Leveraging Theatricality for an Expressive Internet of Things.
Proceedings of the Companion Publication of the 2014 ACM Conference on Designing Interactive Systems, DIS '16, Brisbane, QLD, Australia, June 04, 2016
ProxyPrint: Supporting Crafting Practice through Physical Computational Proxies.
Proceedings of the 2016 ACM Conference on Designing Interactive Systems, DIS '16, Brisbane, QLD, Australia, June 04, 2016
Skintillates: Designing and Creating Epidermal Interactions.
Proceedings of the 2016 ACM Conference on Designing Interactive Systems, DIS '16, Brisbane, QLD, Australia, June 04, 2016
Biosignals as Social Cues: Ambiguity and Emotional Interpretation in Social Displays of Skin Conductance.
Proceedings of the 2016 ACM Conference on Designing Interactive Systems, DIS '16, Brisbane, QLD, Australia, June 04, 2016
2015
HapticPrint: Designing Feel Aesthetics for Digital Fabrication.
Proceedings of the 28th Annual ACM Symposium on User Interface Software & Technology, 2015
Fl.UIs: Liquid-Mediated Vision Based Touch Surfaces.
Proceedings of the Ninth International Conference on Tangible, 2015
Making Multiple Uses of the Obscura 1C Digital Camera: Reflecting on the Design, Production, Packaging and Distribution of a Counterfunctional Device.
Proceedings of the 33rd Annual ACM Conference on Human Factors in Computing Systems, 2015
DIYbio Things: Open Source Biology Tools as Platforms for Hybrid Knowledge Production and Scientific Participation.
Proceedings of the 33rd Annual ACM Conference on Human Factors in Computing Systems, 2015
Exploring Barriers to the Adoption of Mobile Technologies for Volunteer Data Collection Campaigns.
Proceedings of the 33rd Annual ACM Conference on Human Factors in Computing Systems, 2015
MetaMorphe: Designing Expressive 3D Models for Digital Fabrication.
Proceedings of the 2015 ACM SIGCHI Conference on Creativity and Cognition, 2015
Biological Citizen Publics: Personal Genetics as a Site of Public Engagement with Science.
Proceedings of the 2015 ACM SIGCHI Conference on Creativity and Cognition, 2015
2014
Pervasive Analytics and Citizen Science [Guest editors' introduction].
IEEE Pervasive Comput., 2014
Sensory triptych: here, near, out there.
Proceedings of the 27th Annual ACM Symposium on User Interface Software and Technology, 2014
ShrinkyCircuits: sketching, shrinking, and formgiving for electronic circuits.
Proceedings of the 27th Annual ACM Symposium on User Interface Software and Technology, 2014
A low-tech sensing system for particulate pollution.
Proceedings of the Eighth International Conference on Tangible, 2014
Exploring the opportunities of mobile technology use in nonprofit organizations.
Proceedings of the CHI Conference on Human Factors in Computing Systems, 2014
Counterfunctional things: exploring possibilities in designing digital limitations.
Proceedings of the Designing Interactive Systems Conference 2014, DIS '14, Vancouver, BC, 2014
Some variations on a counterfunctional digital camera.
Proceedings of the Designing Interactive Systems Conference 2014, DIS '14, Vancouver, BC, 2014
2013
Sensr: evaluating a flexible framework for authoring mobile data-collection tools for citizen science.
Proceedings of the Computer Supported Cooperative Work, 2013
Electric materialities and interactive technology.
Proceedings of the 2013 ACM SIGCHI Conference on Human Factors in Computing Systems, 2013
inAir: a longitudinal study of indoor air quality measurements and visualizations.
Proceedings of the 2013 ACM SIGCHI Conference on Human Factors in Computing Systems, 2013
Community engagements with living sensing systems.
Proceedings of the Creativity and Cognition 2013, 2013
The rise of the expert amateur: DIY culture and the evolution of computer science.
Proceedings of the Architectural Support for Programming Languages and Operating Systems, 2013
2012
Beyond energy monitors: interaction, energy, and emerging energy systems.
Proceedings of the CHI Conference on Human Factors in Computing Systems, 2012
A subscription-based authoring tool for mobile citizen science campaigns.
Proceedings of the CHI Conference on Human Factors in Computing Systems, 2012
TimeBlocks: mom, can i have another block of time?
Proceedings of the CHI Conference on Human Factors in Computing Systems, 2012
The local energy indicator: designing for wind and solar energy systems in the home.
Proceedings of the Designing Interactive Systems Conference 2012, 2012
Designing everyday technologies with human-power and interactive microgeneration.
Proceedings of the Designing Interactive Systems Conference 2012, 2012
At the seams: DIYbio and opportunities for HCI.
Proceedings of the Designing Interactive Systems Conference 2012, 2012
(DIY)biology and opportunities for HCI.
Proceedings of the Designing Interactive Systems Conference 2012, 2012
2011
IEEE Pervasive Comput., 2011
Nurturing natural sensors.
Proceedings of the UbiComp 2011: Ubiquitous Computing, 13th International Conference, 2011
Red balloon, green balloon, sensors in the sky.
Proceedings of the UbiComp 2011: Ubiquitous Computing, 13th International Conference, 2011
Citizen Energy: Towards Populist Interactive Micro-Energy Production.
Proceedings of the 44th Hawaii International International Conference on Systems Science (HICSS-44 2011), 2011
A phenomenology of human-electricity relations.
Proceedings of the International Conference on Human Factors in Computing Systems, 2011
Second-hand interactions: investigating reacquisition and dispossession practices around domestic objects.
Proceedings of the International Conference on Human Factors in Computing Systems, 2011
Breaking boundaries: strategies for mentoring through textile computing workshops.
Proceedings of the International Conference on Human Factors in Computing Systems, 2011
HCI, politics and the city: engaging with urban grassroots movements for reflection and action.
Proceedings of the International Conference on Human Factors in Computing Systems, 2011
Ceci n'est pas une pipe bombe: authoring urban landscapes with air quality sensors.
Proceedings of the International Conference on Human Factors in Computing Systems, 2011
Practices in the creative reuse of e-waste.
Proceedings of the International Conference on Human Factors in Computing Systems, 2011
2010
WearAir: expressive t-shirts for air quality sensing.
Proceedings of the 4th International Conference on Tangible and Embedded Interaction 2010, 2010
Rise of the expert amateur: DIY projects, communities, and cultures.
Proceedings of the 6th Nordic Conference on Human-Computer Interaction 2010, 2010
Understanding conflict between landlords and tenants: implications for energy sensing and feedback.
Proceedings of the UbiComp 2010: Ubiquitous Computing, 12th International Conference, 2010
Home, habits, and energy: examining domestic interactions and energy consumption.
Proceedings of the 28th International Conference on Human Factors in Computing Systems, 2010
UpStream: motivating water conservation with low-cost water flow sensing and persuasive displays.
Proceedings of the 28th International Conference on Human Factors in Computing Systems, 2010
InAir: sharing indoor air quality measurements and visualizations.
Proceedings of the 28th International Conference on Human Factors in Computing Systems, 2010
Personal, public: using DIY to explore citizen-led efforts in urban computing.
Proceedings of the 28th International Conference on Human Factors in Computing Systems, 2010
Proceedings of the Conference on Designing Interactive Systems, 2010
Some consideration on the (in)effectiveness of residential energy feedback systems.
Proceedings of the Conference on Designing Interactive Systems, 2010
WallBots: interactive wall-crawling robots in the hands of public artists and political activists.
Proceedings of the Conference on Designing Interactive Systems, 2010
Participatory sensing in public spaces: activating urban surfaces with sensor probes.
Proceedings of the Conference on Designing Interactive Systems, 2010
2009
Pervasive Computing and Environmental Sustainability: Two Conference Workshops.
IEEE Pervasive Comput., 2009
The rise of the expert amateur: DIY culture and citizen science.
Proceedings of the 22nd Annual ACM Symposium on User Interface Software and Technology, 2009
inAir: measuring and visualizing indoor air quality.
Proceedings of the UbiComp 2009: Ubiquitous Computing, 2009
It's not all about "Green": energy use in low-income communities.
Proceedings of the UbiComp 2009: Ubiquitous Computing, 2009
DIY for CHI: methods, communities, and values of reuse and customization.
Proceedings of the 27th International Conference on Human Factors in Computing Systems, 2009
A vehicle for research: using street sweepers to explore the landscape of environmental community action.
Proceedings of the 27th International Conference on Human Factors in Computing Systems, 2009
Proceedings of the Handbook of Research on Urban Informatics, 2009
2008
N-smarts: networked suite of mobile atmospheric real-time sensors.
Proceedings of the second ACM SIGCOMM workshop on Networked systems for developing regions, 2008
Proceedings of the Conference on Designing Interactive Systems, 2008
2007
UbiComp 2006 Workshops, Part 1.
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IEEE Pervasive Comput., 2007
Guest Editors' Introduction: Urban Computing.
IEEE Pervasive Comput., 2007
Urban Score: Measuring Your Relationship with the City.
Proceedings of the 1st International Workshop on Ambient Information Systems, 2007
AnyPhone: mobile applications for everyone.
Proceedings of the 2007 conference on Designing for User eXperiences, 2007
180 x 120: designing alternate location systems.
Proceedings of the 2007 conference on Designing for User eXperiences, 2007
2006
Sashay: designing for wonderment.
Proceedings of the 2006 Conference on Human Factors in Computing Systems, 2006
2005
Urban probes: encountering our emerging urban atmospheres.
Proceedings of the 2005 Conference on Human Factors in Computing Systems, 2005
2004
Gaming, Fine Art, and Familiar Strangers.
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IEEE Pervasive Comput., 2004
The familiar stranger: anxiety, comfort, and play in public places.
Proceedings of the 2004 Conference on Human Factors in Computing Systems, 2004
2002
Collaborative Online Teleoperation with Spatial Dynamic Voting and a Human "Tele-Actor".
Proceedings of the 2002 IEEE International Conference on Robotics and Automation, 2002
2001
Optimal Probing Strategies.
Int. J. Robotics Res., 2001
Social Tele-Embodiment: Understanding Presence.
Auton. Robots, 2001
1998
Designing Personal Tele-Embodiment.
Proceedings of the IEEE International Conference on Robotics and Automation, 1998
PRoP: Personal Roving Presence.
Proceedings of the Proceeding of the CHI '98 Conference on Human Factors in Computing Systems, 1998
1997
Ubiquitous tele-embodiment: applications and implications.
Int. J. Hum. Comput. Stud., 1997
Interfacing reality: exploring emerging trends between humans and machines (panel).
Proceedings of the 24th Annual Conference on Computer Graphics and Interactive Techniques, 1997
PRoP: personal roving presence.
Proceedings of the ACM SIGGRAPH 97 Visual Proceedings: The art and interdisciplinary programs of SIGGRAPH '97, 1997
1996
A World Wide Web Telerobotic Remote Environment Browser.
World Wide Web J., 1996
Space browsers: a tool for ubiquitous tele-embodiment.
Proceedings of the ACM SIGGRAPH 96 Visual Proceedings: The art and interdisciplinary programs of SIGGRAPH 1996, 1996
Proceedings of the ACM SIGGRAPH 96 Visual Proceedings: The art and interdisciplinary programs of SIGGRAPH 1996, 1996
Delivering real reality to the World Wide Web via telerobotics.
Proceedings of the 1996 IEEE International Conference on Robotics and Automation, 1996
1994
Accurate Insertion Strategies Using Simple Optical Sensors.
Proceedings of the 1994 International Conference on Robotics and Automation, 1994