2024
Democratizing Reward Design for Personal and Representative Value-Alignment.
CoRR, 2024
2023
Learning by Teaching: Key Challenges and Design Implications.
Proc. ACM Hum. Comput. Interact., April, 2023
Value Reflection: Motivation, Examples and The Role of Technology.
CoRR, 2023
Towards a More Inclusive Metaverse via Designing Tools That Support Collaborative Virtual World Building by Users With and Without Disabilities.
CoRR, 2023
Adapting a Teachable Robot's Dialog Responses using Reinforcement Learning in Teaching Conversation.
Proceedings of the 32nd IEEE International Conference on Robot and Human Interactive Communication, 2023
"We need to do more... I need to do more": Augmenting Digital Media Consumption via Critical Reflection to Increase Compassion and Promote Prosocial Attitudes and Behaviors.
Proceedings of the 2023 CHI Conference on Human Factors in Computing Systems, 2023
Interactive environments for training children's curiosity through the practice of metacognitive skills : a pilot study.
Proceedings of the 22nd Annual ACM Interaction Design and Children Conference, 2023
2022
Teachable Conversational Agents for Crowdwork: Effects on Performance and Trust.
Proc. ACM Hum. Comput. Interact., 2022
Identifying Functions and Behaviours of Social Robots for In-Class Learning Activities: Teachers' Perspective.
Int. J. Soc. Robotics, 2022
Conversational agents for fostering curiosity-driven learning in children.
Int. J. Hum. Comput. Stud., 2022
Natural Language Communication with a Teachable Agent.
CoRR, 2022
CodeToon: Story Ideation, Auto Comic Generation, and Structure Mapping for Code-Driven Storytelling.
Proceedings of the 35th Annual ACM Symposium on User Interface Software and Technology, 2022
Expressive Auditory Gestures in a Voice-Based Pedagogical Agent.
Proceedings of the CHI '22: CHI Conference on Human Factors in Computing Systems, New Orleans, LA, USA, 29 April 2022, 2022
PrivacyToon: Concept-driven Storytelling with Creativity Support for Privacy Concepts.
Proceedings of the DIS '22: Designing Interactive Systems Conference, Virtual Event, Australia, June 13, 2022
2021
Curiosity Notebook: The Design of a Research Platform for Learning by Teaching.
Proc. ACM Hum. Comput. Interact., 2021
Identifying Functions and Behaviours of Social Robots during Learning Activities: Teachers' Perspective.
CoRR, 2021
Exploring Individual and Collaborative Storytelling in an Introductory Creative Coding Class.
CoRR, 2021
Rethinking Immersive Virtual Reality and Empathy.
CoRR, 2021
Towards Teachable Conversational Agents.
CoRR, 2021
Using Comics to Introduce and Reinforce Programming Concepts in CS1.
Proceedings of the SIGCSE '21: The 52nd ACM Technical Symposium on Computer Science Education, 2021
Effects of an Adaptive Robot Encouraging Teamwork on Students' Learning.
Proceedings of the 30th IEEE International Conference on Robot & Human Interactive Communication, 2021
Can a Humorous Conversational Agent Enhance Learning Experience and Outcomes?
Proceedings of the CHI '21: CHI Conference on Human Factors in Computing Systems, 2021
2020
Exploring Context-Aware Conversational Agents in Software Development.
CoRR, 2020
Coding Strip: A Pedagogical Tool for Teaching and Learning Programming Concepts through Comics.
Proceedings of the IEEE Symposium on Visual Languages and Human-Centric Computing, 2020
Towards measuring states of epistemic curiosity through electroencephalographic signals.
Proceedings of the 2020 IEEE International Conference on Systems, Man, and Cybernetics, 2020
Autonomous Vehicle Visual Signals for Pedestrians: Experiments and Design Recommendations.
Proceedings of the IEEE Intelligent Vehicles Symposium, 2020
A Mixed-Method Analysis of Text and Audio Search Interfaces with Varying Task Complexity.
Proceedings of the ICTIR '20: The 2020 ACM SIGIR International Conference on the Theory of Information Retrieval, 2020
Ambiguity-aware AI Assistants for Medical Data Analysis.
Proceedings of the CHI '20: CHI Conference on Human Factors in Computing Systems, 2020
Curiosity Notebook: A Platform for Learning by Teaching Conversational Agents.
Proceedings of the Extended Abstracts of the 2020 CHI Conference on Human Factors in Computing Systems, 2020
Keep Calm and Ride Along: Passenger Comfort and Anxiety as Physiological Responses to Autonomous Driving Styles.
Proceedings of the CHI '20: CHI Conference on Human Factors in Computing Systems, 2020
Pedagogical Agents for Fostering Question-Asking Skills in Children.
Proceedings of the CHI '20: CHI Conference on Human Factors in Computing Systems, 2020
Understanding User Understanding: What do Developers Expect from a Cognitive Assistant?
Proceedings of the 2020 IEEE International Conference on Big Data (IEEE BigData 2020), 2020
How do we design for concreteness fading?: survey, general framework, and design dimensions.
Proceedings of the 19th ACM International Conference on Interaction Design and Children, 2020
2019
Paying Crowd Workers for Collaborative Work.
Proc. ACM Hum. Comput. Interact., 2019
The Perpetual Work Life of Crowdworkers: How Tooling Practices Increase Fragmentation in Crowdwork.
Proc. ACM Hum. Comput. Interact., 2019
Understanding Expert Disagreement in Medical Data Analysis through Structured Adjudication.
Proc. ACM Hum. Comput. Interact., 2019
Using Conversational Agents To Support Learning By Teaching.
CoRR, 2019
Capturing Expert Arguments from Medical Adjudication Discussions in a Machine-readable Format.
Proceedings of the Companion of The 2019 World Wide Web Conference, 2019
Expression of Curiosity in Social Robots: Design, Perception, and Effects on Behaviour.
Proceedings of the 2019 CHI Conference on Human Factors in Computing Systems, 2019
Contradict the Machine: A Hybrid Approach to Identifying Unknown Unknowns.
Proceedings of the 18th International Conference on Autonomous Agents and MultiAgent Systems, 2019
2018
Resolvable vs. Irresolvable Disagreement: A Study on Worker Deliberation in Crowd Work.
Proc. ACM Hum. Comput. Interact., 2018
MechanicalHeart: A Human-Machine Framework for the Classification of Phonocardiograms.
Proc. ACM Hum. Comput. Interact., 2018
Human Perception of Surprise: A User Study.
CoRR, 2018
Expert Disagreement in Sequential Labeling: A Case Study on Adjudication in Medical Time Series Analysis.
Proceedings of the 1st Workshop on Subjectivity, 2018
2017
Seeing Sound: Investigating the Effects of Visualizations and Complexity on Crowdsourced Audio Annotations.
Proc. ACM Hum. Comput. Interact., 2017
A Wizard-of-Oz study of curiosity in human-robot interaction.
Proceedings of the 26th IEEE International Symposium on Robot and Human Interactive Communication, 2017
Online Bayesian Transfer Learning for Sequential Data Modeling.
Proceedings of the 5th International Conference on Learning Representations, 2017
Deja Vu: Characterizing Worker Reliability Using Task Consistency.
Proceedings of the Fifth AAAI Conference on Human Computation and Crowdsourcing, 2017
The Science of Citizen Science: Theories, Methodologies and Platforms.
Proceedings of the 2017 ACM Conference on Computer Supported Cooperative Work and Social Computing, 2017
Crowdsourcing as a Tool for Research: Implications of Uncertainty.
Proceedings of the 2017 ACM Conference on Computer Supported Cooperative Work and Social Computing, 2017
Designing for Curiosity: An Interdisciplinary Workshop.
Proceedings of the 2017 CHI Conference on Human Factors in Computing Systems, 2017
2016
Ensemble: A Hybrid Human-Machine System for Generating Melody Scores from Audio.
Proceedings of the 17th International Society for Music Information Retrieval Conference, 2016
Dynamic Task Allocation Algorithm for Hiring Workers that Learn.
Proceedings of the Twenty-Fifth International Joint Conference on Artificial Intelligence, 2016
Curiosity Killed the Cat, but Makes Crowdwork Better.
Proceedings of the 2016 CHI Conference on Human Factors in Computing Systems, 2016
2013
Curio: A Platform for Supporting Mixed-Expertise Crowdsourcing.
Proceedings of the Human Computation and Crowdsourcing: Works in Progress and Demonstration Abstracts, 2013
Collaborative health care plan support.
Proceedings of the International conference on Autonomous Agents and Multi-Agent Systems, 2013
2012
Attribute Learning using Joint Human and Machine Computation.
PhD thesis, 2012
Reports of the AAAI 2012 Conference Workshops.
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AI Mag., 2012
Reports of the AAAI 2011 Conference Workshops.
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AI Mag., 2012
Human computation tasks with global constraints.
Proceedings of the CHI Conference on Human Factors in Computing Systems, 2012
2011
Synthesis Lectures on Artificial Intelligence and Machine Learning, Morgan & Claypool Publishers, ISBN: 978-3-031-01555-7, 2011
Book announcement: <i>Human Computation</i>.
SIGecom Exch., 2011
The effects of choice in routing relevance judgments.
Proceedings of the Proceeding of the 34th International ACM SIGIR Conference on Research and Development in Information Retrieval, 2011
Towards Large-Scale Collaborative Planning: Answering High-Level Search Queries Using Human Computation.
Proceedings of the Twenty-Fifth AAAI Conference on Artificial Intelligence, 2011
2010
Learning to Tag from Open Vocabulary Labels.
Proceedings of the Machine Learning and Knowledge Discovery in Databases, 2010
2009
Search war: a game for improving web search.
Proceedings of the ACM SIGKDD Workshop on Human Computation, Paris, France, June 28, 2009, 2009
Evaluation of Algorithms Using Games: The Case of Music Tagging.
Proceedings of the 10th International Society for Music Information Retrieval Conference, 2009
Intentions: a game for classifying search query intent.
Proceedings of the 27th International Conference on Human Factors in Computing Systems, 2009
Input-agreement: a new mechanism for collecting data using human computation games.
Proceedings of the 27th International Conference on Human Factors in Computing Systems, 2009
Toward Never Ending Language Learning.
Proceedings of the Learning by Reading and Learning to Read, 2009
2007
TagATune: A Game for Music and Sound Annotation.
Proceedings of the 8th International Conference on Music Information Retrieval, 2007
2000
A multi-agent system for personal messaging.
Proceedings of the Fourth International Conference on Autonomous Agents, 2000