2024
GaussianFlow: Splatting Gaussian Dynamics for 4D Content Creation.
CoRR, 2024
Sandwiched Compression: Repurposing Standard Codecs with Neural Network Wrappers.
CoRR, 2024
Egocentric Whole-Body Motion Capture with FisheyeViT and Diffusion-Based Motion Refinement.
Proceedings of the IEEE/CVF Conference on Computer Vision and Pattern Recognition, 2024
One-Click Upgrade from 2D to 3D: Sandwiched RGB-D Video Compression for Stereoscopic Teleconferencing.
Proceedings of the IEEE/CVF Conference on Computer Vision and Pattern Recognition, 2024
MACS: Mass Conditioned 3D Hand and Object Motion Synthesis.
Proceedings of the International Conference on 3D Vision, 2024
2023
Sandwiched Video Compression: Efficiently Extending the Reach of Standard Codecs with Neural Wrappers.
Proceedings of the IEEE International Conference on Image Processing, 2023
Spectral Graphormer: Spectral Graph-based Transformer for Egocentric Two-Hand Reconstruction using Multi-View Color Images.
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Proceedings of the IEEE/CVF International Conference on Computer Vision, 2023
Grad-PU: Arbitrary-Scale Point Cloud Upsampling via Gradient Descent with Learned Distance Functions.
Proceedings of the IEEE/CVF Conference on Computer Vision and Pattern Recognition, 2023
Learning Personalized High Quality Volumetric Head Avatars from Monocular RGB Videos.
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Proceedings of the IEEE/CVF Conference on Computer Vision and Pattern Recognition, 2023
2022
Pixel-Aligned Non-parametric Hand Mesh Reconstruction.
CoRR, 2022
OmniSyn: Synthesizing 360 Videos with Wide-baseline Panoramas.
Proceedings of the 2022 IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops, 2022
VoLux-GAN: A Generative Model for 3D Face Synthesis with HDRI Relighting.
Proceedings of the SIGGRAPH '22: Special Interest Group on Computer Graphics and Interactive Techniques Conference, Vancouver, BC, Canada, August 7, 2022
Sandwiched Image Compression: Increasing the resolution and dynamic range of standard codecs.
Proceedings of the Picture Coding Symposium, 2022
PRIF: Primary Ray-Based Implicit Function.
Proceedings of the Computer Vision - ECCV 2022, 2022
Density-preserving Deep Point Cloud Compression.
Proceedings of the IEEE/CVF Conference on Computer Vision and Pattern Recognition, 2022
Opportunistic Interfaces for Augmented Reality: Transforming Everyday Objects into Tangible 6DoF Interfaces Using Ad hoc UI.
Proceedings of the CHI '22: CHI Conference on Human Factors in Computing Systems, New Orleans, LA, USA, 29 April 2022, 2022
2021
Sandwiched Image Compression: Wrapping Neural Networks Around A Standard Codec.
Proceedings of the 2021 IEEE International Conference on Image Processing, 2021
Multiresolution Deep Implicit Functions for 3D Shape Representation.
Proceedings of the 2021 IEEE/CVF International Conference on Computer Vision, 2021
HumanGPS: Geodesic PreServing Feature for Dense Human Correspondences.
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Proceedings of the IEEE Conference on Computer Vision and Pattern Recognition, 2021
2020
Deep Implicit Volume Compression.
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Proceedings of the 2020 IEEE/CVF Conference on Computer Vision and Pattern Recognition, 2020
2019
The relightables: volumetric performance capture of humans with realistic relighting.
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ACM Trans. Graph., 2019
Opening the Black Box: Hierarchical Sampling Optimization for Hand Pose Estimation.
IEEE Trans. Pattern Anal. Mach. Intell., 2019
Real-time Background-aware 3D Textureless Object Pose Estimation.
CoRR, 2019
AR-ia: Volumetric Opera for Mobile Augmented Reality.
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Proceedings of the SIGGRAPH Asia 2019 Extended Reality Program, 2019
2018
Real-time compression and streaming of 4D performances.
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ACM Trans. Graph., 2018
The need 4 speed in real-time dense visual tracking.
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ACM Trans. Graph., 2018
Latent-Class Hough Forests for 6 DoF Object Pose Estimation.
IEEE Trans. Pattern Anal. Mach. Intell., 2018
2017
Articulated distance fields for ultra-fast tracking of hands interacting.
ACM Trans. Graph., 2017
Latent Regression Forest: Structured Estimation of 3D Hand Poses.
IEEE Trans. Pattern Anal. Mach. Intell., 2017
2016
A comparative study of video-based object recognition from an egocentric viewpoint.
Neurocomputing, 2016
Spatio-Temporal Hough Forest for efficient detection-localisation-recognition of fingerwriting in egocentric camera.
Comput. Vis. Image Underst., 2016
2015
3D hand pose regression with variants of decision forests.
PhD thesis, 2015
Conditional Convolutional Neural Network for Modality-Aware Face Recognition.
Proceedings of the 2015 IEEE International Conference on Computer Vision, 2015
Opening the Black Box: Hierarchical Sampling Optimization for Estimating Human Hand Pose.
Proceedings of the 2015 IEEE International Conference on Computer Vision, 2015
2014
Latent-Class Hough Forests for 3D Object Detection and Pose Estimation.
Proceedings of the Computer Vision - ECCV 2014, 2014
Latent Regression Forest: Structured Estimation of 3D Articulated Hand Posture.
Proceedings of the 2014 IEEE Conference on Computer Vision and Pattern Recognition, 2014
2013
Real-Time Articulated Hand Pose Estimation Using Semi-supervised Transductive Regression Forests.
Proceedings of the IEEE International Conference on Computer Vision, 2013
2012
Fast Pedestrian Detection by Cascaded Random Forest with Dominant Orientation Templates.
Proceedings of the British Machine Vision Conference, 2012