2018
Assessment in Serious Alternate Reality Games.
Proceedings of the 10th International Conference on Virtual Worlds and Games for Serious Applications, 2018

2015
The Pedagogical Application of Alternate Reality Games: Using Game-Based Learning to Revisit History.
Int. J. Game Based Learn., 2015

2007
A Method to Bridge the Gap between Breadth and Depth in IS Narrative Analysis.
J. Assoc. Inf. Syst., 2007

Towards a taxonomy of perceived agency in narrative game-play.
Comput. Entertain., 2007

2005
Stand up and take your place: identifying narrative elements in narrative adventure and role-play games.
Comput. Entertain., 2005

2000
Structure, causality, visibility and interaction: propositions for evaluating engagement in narrative multimedia.
Int. J. Hum. Comput. Stud., 2000

1997
Evaluating narrative in multimedia.
Proceedings of the Design, 1997