Axis- plus Content-based Control for Camera Drones: Design and Evaluation of User Interface Concepts.
Proceedings of the 4th ACM Workshop on Micro Aerial Vehicle Networks, 2018
EyeScout: Active Eye Tracking for Position and Movement Independent Gaze Interaction with Large Public Displays.
Proceedings of the 30th Annual ACM Symposium on User Interface Software and Technology, 2017
You've Got the Moves, We've Got the Motion - Understanding and Designing for Cinematographic Camera Motion Control.
Proceedings of the Human-Computer Interaction - INTERACT 2017, 2017
TrackLine: Refining touch-to-track Interaction for Camera Motion Control on Mobile Devices.
Proceedings of the Human-Computer Interaction - INTERACT 2017, 2017
On the Effects of Progressive Reduction as Adaptation Strategy for a Camera-Based Cinematographic User Interface.
Proceedings of the Human-Computer Interaction - INTERACT 2017, 2017
Towards an Evaluation Framework: Implicit Evaluation of Sense of Agency in a Creative Continuous Control Task.
Proceedings of the 2017 CHI Conference on Human Factors in Computing Systems, 2017
Sense of Authorship and Agency in Computational Creativity Support.
Proceedings of the CHI'17 Workshop on Mixed-Initiative Creative Interfaces co-located with ACM CHI Conference on Human Factors in Computing Systems (CHI 2017), 2017
Human-Drone-Interaction: A Case Study to Investigate the Relation Between Autonomy and User Experience.
Proceedings of the Computer Vision - ECCV 2016 Workshops, 2016
Delegation Impossible?: Towards Novel Interfaces for Camera Motion.
Proceedings of the 33rd Annual ACM Conference Extended Abstracts on Human Factors in Computing Systems, 2015
Designing for expert users on a large non-standard display.
Proceedings of the ACM International Conference on Interactive Tabletops and Surfaces, 2013