2024
Exploring IoT and Blockchain: A Comprehensive Survey on Security, Integration Strategies, Applications and Future Research Directions.
Big Data Cogn. Comput., 2024
Enhancing Privacy and Security in Digital Twin and Metaverse Technologies: Mathematical Models, Blockchain, and Future Directions.
Proceedings of the 2nd International Conference on Intelligent Metaverse Technologies & Applications, 2024
Blockchain-Driven Networking and Communications in the Metaverse.
Proceedings of the 6th International Conference on Blockchain Computing and Applications, 2024
2023
Cybersecurity in the Metaverse: Challenges and Approaches.
Proceedings of the International Conference on Intelligent Metaverse Technologies & Applications, 2023
Metaverse through Blockchain and Intelligent Networking: A Comprehensive Survey.
Proceedings of the Fifth International Conference on Blockchain Computing and Applications, 2023
2022
MEC-Based Jamming-Aided Anti-Eavesdropping with Deep Reinforcement Learning for WBANs.
ACM Trans. Internet Techn., 2022
Exploring Internet Meme Activity during COVID-19 Lockdown Using Artificial Intelligence Techniques.
Appl. Artif. Intell., 2022
Artificial Intelligence f or Cybersecurity in IoT-enabled Avionics: Challenges and Solutions.
Proceedings of the 8th IEEE World Forum on Internet of Things, 2022
Optimizing System-on-Chip Performance Using AI and SDN: Approaches and Challenges.
Proceedings of the Ninth International Conference on Software Defined Systems, 2022
A Detailed Analysis of Qualitative and Quantitative Factors in Realization of 6G Communication.
Proceedings of the 9th International Conference on Internet of Things: Systems, 2022
A Review on Industrial Blockchain.
Proceedings of the Fourth International Conference on Blockchain Computing and Applications, 2022
2019
Multimedia-oriented action recognition in Smart City-based IoT using multilayer perceptron.
Multim. Tools Appl., 2019
2018
Empirical study of noise and air quality correlation based on IoT sensory platform approach.
Proceedings of the IEEE International Instrumentation and Measurement Technology Conference, 2018
2015
CAHR: A Contextually Adaptive Home-Based Rehabilitation Framework.
IEEE Trans. Instrum. Meas., 2015
Spectro-temporal directional derivative based automatic speech recognition for a serious game scenario.
Multim. Tools Appl., 2015
A modular mobile exergaming system with an adaptive behavior.
Proceedings of the 2015 IEEE International Symposium on Medical Measurements and Applications, 2015
2014
A Fuzzy-Based Adaptive Rehabilitation Framework for Home-Based Wrist Training.
IEEE Trans. Instrum. Meas., 2014
SmartPads: a plug-N-play configurable tangible user interface.
Multim. Tools Appl., 2014
2013
Capturing ankle benchmark kinematics using an interactive sensory wobble board.
Proceedings of the 2013 IEEE International Conference on Multimedia and Expo Workshops, 2013
An edutainment system for assisting qatari children with moderate intellectual and learning disability through exerting physical activities.
Proceedings of the IEEE Global Engineering Education Conference, 2013
2012
Tele-Wobble: A Telerehabilitation Wobble Board for Lower Extremity Therapy.
IEEE Trans. Instrum. Meas., 2012
RFID-based interactive multimedia system for the children.
Multim. Tools Appl., 2012
Determining wrist reference kinematics using a sensory-mounted stress ball.
Proceedings of the IEEE International Symposium on Robotic and Sensors Environments Proceedings, 2012
Learning games for children with intellectual challenges.
Proceedings of the 2012 International Conference on Information Technology Based Higher Education and Training, 2012
Exerlearn Bike: An Exergaming System for Children's Educational and Physical Well-Being.
Proceedings of the 2012 IEEE International Conference on Multimedia and Expo Workshops, 2012
2011
An Assistive Computerized System with Tangible User Interfaces for Children with Moderate Intellectual and Learning Disabilities.
Int. J. Emerg. Technol. Learn., 2011
E-dumbbell: An electronic dumbbell with haptic feedback for wrist rehabilitation.
Proceedings of the 2011 IEEE International Conference on Virtual Environments, 2011
E-Glove: An electronic glove with vibro-tactile feedback for wrist rehabilitation of post-stroke patients.
Proceedings of the 2011 IEEE International Conference on Multimedia and Expo, 2011
Learn-pads: A mathematical exergaming system for children's physical and mental well-being.
Proceedings of the 2011 IEEE International Conference on Multimedia and Expo, 2011
RehaBall: Rehabilitation of upper limbs with a sensory-integrated stress ball.
Proceedings of the IEEE International Workshop on Haptic Audio Visual Environments and Games, 2011
2009
Magic stick: A tangible interface for the edutainment of young children.
Proceedings of the 2009 IEEE International Conference on Multimedia and Expo, 2009
2008
A multimedia-driven ambient edutainment system for the young children.
Proceedings of the 2nd ACM Workshop on Story Representation, Mechanism and Context, 2008