A Framework of Social Media Messages for Crisis and Risk Communication: A Study of the Covid-19 Pandemic.
Proceedings of the 55th Hawaii International Conference on System Sciences, 2022
Contextually panned and zoomed augmented reality interactions using COTS heads up displays.
Proceedings of the IEEE International Symposium on Mixed and Augmented Reality, 2014
An Analogy Principle in Inductive Logic.
Ann. Pure Appl. Log., 2013
Critical Software Technologies' Experience with Formal Methods.
Proceedings of the Industrial Deployment of System Engineering Methods, 2013
Mirror Worlds: Experimenting with Heterogeneous AR.
Proceedings of the 2011 International Symposium on Ubiquitous Virtual Reality (ISUVR), 2011
The Argon AR Web Browser and standards-based AR application environment.
Proceedings of the 10th IEEE International Symposium on Mixed and Augmented Reality, 2011
Virtual transparency: Introducing parallax view into video see-through AR.
Proceedings of the 10th IEEE International Symposium on Mixed and Augmented Reality, 2011
ClearSpace: Mixed Reality Virtual Teamrooms.
Proceedings of the Virtual and Mixed Reality - Systems and Applications, 2011
KHARMA: An open KML/HTML architecture for mobile augmented reality applications.
Proceedings of the 9th IEEE International Symposium on Mixed and Augmented Reality, 2010
Building and Employing Cross-Reality.
,
,
,
,
,
,
,
,
,
,
,
,
IEEE Pervasive Comput., 2009
Withindows: A Framework for Transitional Desktop and Immersive User Interfaces.
Proceedings of the IEEE Symposium on 3D User Interfaces, 2008
Development of rutopia 2 VR artwork using new ygdrasil features.
Proceedings of the GRAPP 2007, 2007
CITYCLUSTER "From the Renaissance to the Megabyte Networking Age": A Virtual Reality and High-Speed Networking Project.
Presence Teleoperators Virtual Environ., 2005