Proximal Policy Gradient Arborescence for Quality Diversity Reinforcement Learning.
Proceedings of the Twelfth International Conference on Learning Representations, 2024
QuadSwarm: A Modular Multi-Quadrotor Simulator for Deep Reinforcement Learning with Direct Thrust Control.
CoRR, 2023
DexPBT: Scaling up Dexterous Manipulation for Hand-Arm Systems with Population Based Training.
Proceedings of the Robotics: Science and Systems XIX, Daegu, 2023
DeXtreme: Transfer of Agile In-hand Manipulation from Simulation to Reality.
,
,
,
,
,
,
,
,
,
,
Proceedings of the IEEE International Conference on Robotics and Automation, 2023
DeXtreme: Transfer of Agile In-hand Manipulation from Simulation to Reality.
,
,
,
,
,
,
,
,
,
,
,
,
,
CoRR, 2022
Megaverse: Simulating Embodied Agents at One Million Experiences per Second.
Proceedings of the 38th International Conference on Machine Learning, 2021
Large Batch Simulation for Deep Reinforcement Learning.
Proceedings of the 9th International Conference on Learning Representations, 2021
Decentralized Control of Quadrotor Swarms with End-to-end Deep Reinforcement Learning.
Proceedings of the Conference on Robot Learning, 8-11 November 2021, London, UK., 2021
Agents that Listen: High-Throughput Reinforcement Learning with Multiple Sensory Systems.
Proceedings of the 2021 IEEE Conference on Games (CoG), 2021
Sample Factory: Egocentric 3D Control from Pixels at 100000 FPS with Asynchronous Reinforcement Learning.
Proceedings of the 37th International Conference on Machine Learning, 2020