Behind the starbucks counter: design solutions for utilizing virtual reality for collaborative training.
Proceedings of the 37th ACM International Conference on the Design of Communication, 2019
Designing a Collaborative Virtual Reality Game for Teen-Robot Interactions.
Proceedings of the 18th ACM International Conference on Interaction Design and Children, 2019
Usability testing with teens: Adapting human-centered design and UX methods.
Proceedings of the 36th ACM International Conference on the Design of Communication, 2018
A Pedagogical Analysis of Online Coding Tutorials.
Proceedings of the 2017 ACM SIGCSE Technical Symposium on Computer Science Education, 2017
Quantified self meets perceptual learning: how to brew a cup of tea.
Proceedings of the Adjunct Proceedings of the 2017 ACM International Joint Conference on Pervasive and Ubiquitous Computing and Proceedings of the 2017 ACM International Symposium on Wearable Computers, 2017