Atsuo Kuwahara

Orcid: 0000-0002-3234-7805

According to our database1, Atsuo Kuwahara authored at least 6 papers between 2020 and 2024.

Collaborative distances:
  • Dijkstra number2 of five.
  • Erdős number3 of five.

Timeline

Legend:

Book 
In proceedings 
Article 
PhD thesis 
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Other 

Links

On csauthors.net:

Bibliography

2024
Waiting to Play - Measuring Game Load Times and their Effects on Player Quality of Experience.
Proceedings of the 19th International Conference on the Foundations of Digital Games, 2024

2023
The Effects of Frame Rate Variation on Game Player Quality of Experience.
Proceedings of the 2023 CHI Conference on Human Factors in Computing Systems, 2023

2021
The Effects of Network Latency on Competitive First-Person Shooter Game Players.
Proceedings of the 13th International Conference on Quality of Multimedia Experience, 2021

L33t or N00b?: How Player Skill Alters the Effects of Network Latency on First Person Shooter Game Players.
Proceedings of the GameSys@MMSys '21, Proceedings of the 2021 Workshop on Game Systems, Istanbul, Turkey, 28 September 2021, 2021

Lower is Better? The Effects of Local Latencies on Competitive First-Person Shooter Game Players.
Proceedings of the CHI '21: CHI Conference on Human Factors in Computing Systems, 2021

2020
'Git Gud!' - Evaluation of Self-Rated Player Skill Compared to Actual Player Performance.
Proceedings of the CHI PLAY '20: The Annual Symposium on Computer-Human Interaction in Play, Virtual Event, Canada, November 2-4, 2020, 2020


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