Atsumi Imamiya

According to our database1, Atsumi Imamiya authored at least 51 papers between 1997 and 2012.

Collaborative distances:
  • Dijkstra number2 of four.
  • Erdős number3 of four.

Timeline

Legend:

Book 
In proceedings 
Article 
PhD thesis 
Dataset
Other 

Links

On csauthors.net:

Bibliography

2012
Affective rendering: Visual effect animations for affecting user arousal.
Proceedings of the 2012 International Conference on Multimedia Computing and Systems, 2012

Affective Doodle: a painting tool reflecting user emotion.
Proceedings of the ACM Symposium on Applied Perception 2012, 2012

2010
A project restarting support system using the historical log of a user's window usage.
Proceedings of the 22nd Australasian Computer-Human Interaction Conference, 2010

2009
A multi-level pressure-sensing two-handed interface with finger-mounted pressure sensors.
Proceedings of the Graphics Interface 2009 Conference, 2009

A pen-tablet-orientation-pointing method for multi-monitors.
Proceedings of the 10th ACM SIGCHI New Zealand Chapter's International Conference on Computer-Human Interaction, 2009

2008
Using multiple data sources to get closer insights into user cost and task performance.
Interact. Comput., 2008

Preliminary evaluation of the audience-driven movie.
Proceedings of the Extended Abstracts Proceedings of the 2008 Conference on Human Factors in Computing Systems, 2008

2007
A Pressure-Sensing Mouse Button for Multilevel Click and Drag.
Proceedings of the Human-Computer Interaction, 2007

2006
Cross-Modality Between Haptic and Auditory Roughness with a Force Feedback Device.
J. Robotics Mechatronics, 2006

An Empirical Study of Relationships Between Traditional Usability.
Australas. J. Inf. Syst., 2006

Large Display Size Enhances User Experience in 3D Games.
Proceedings of the Smart Graphics, 6th International Symposium, 2006

Evaluating usability based on multimodal information: an empirical study.
Proceedings of the 8th International Conference on Multimodal Interfaces, 2006

Display Characteristics Affect Users' Emotional Arousal in 3D Games.
Proceedings of the Universal Access in Ambient Intelligence Environments, 2006

Combined User Physical, Physiological and Subjective Measures for Assessing User Cost.
Proceedings of the Universal Access in Ambient Intelligence Environments, 2006

Setup Consistent Visual Textures for Haptic Surfaces in a Virtual Reality World.
Proceedings of the Universal Access in Ambient Intelligence Environments, 2006

2005
Do physiological data relate to traditional usability indexes?
Proceedings of the 2005 Australasian Computer-Human Interaction Conference, 2005

Haptizing Wind on a Weather Map with Reactive Force and Vibration.
Proceedings of the Human-Computer Interaction, 2005

An analysis of encoding bit rates on mean opinion score and eye movements for video streaming.
Proceedings of the AC 2005, 2005

Effects of Encoding Bit Rates on User Level QoS for Video Streaming.
Proceedings of the Internet and Multimedia Systems and Applications, 2005

Sketchy hairstyles.
Proceedings of the Computer Graphics International 2005, 2005

2004
Design of a graphical history browser with Undo facility, and visual search analysis.
Syst. Comput. Jpn., 2004

Gaze-directed flow visualization.
Proceedings of the Visualization and Data Analysis 2004, 2004

Colored Pencil Filter with Custom Colors.
Proceedings of the 12th Pacific Conference on Computer Graphics and Applications, 2004

Overriding errors in a speech and gaze multimodal architecture.
Proceedings of the 9th International Conference on Intelligent User Interfaces, 2004

A Gaze and Speech Multimodal Interface.
Proceedings of the 24th International Conference on Distributed Computing Systems Workshops (ICDCS 2004 Workshops), 2004

Do Colors Affect Our Recognition Memory for Haptic Rough Surfaces?.
Proceedings of the Computational Science, 2004

Resolving ambiguities of a gaze and speech interface.
Proceedings of the Eye Tracking Research & Application Symposium, 2004

Sketch Interface Based Expressive Hairstyle Modelling and Rendering.
Proceedings of the 2004 Computer Graphics International (CGI 2004), 16-19 June 2004, 2004

Robust object-identification from inaccurate recognition-based inputs.
Proceedings of the working conference on Advanced visual interfaces, 2004

Gaze-directed streamline seeding.
Proceedings of the 1st Symposium on Applied Perception in Graphics and Visualization, 2004

Enhanced LIC Pencil Filter.
Proceedings of the 2004 International Conference on Computer Graphic, 2004

2003
How do colors influence the haptic perception of textured surfaces?.
Univers. Access Inf. Soc., 2003

Designing a Robust Speech and Gaze Multimodal System for Diverse Users.
Proceedings of the 2003 IEEE International Conference on Information Reuse and Integration, 2003

Color Presentation Mode Affects Human Haptic Memory for Rough Surfaces.
Proceedings of the 2003 IEEE International Conference on Information Reuse and Integration, 2003

Effects of grouping thumbnail images in visual search.
Proceedings of the Human-Computer Interaction: Universal Access in HCI: Inclusive Design in the Information Society, 2003

AtelierM: a physically based interactive system for creating traditional marbling textures.
Proceedings of the 1st International Conference on Computer Graphics and Interactive Techniques in Australasia and Southeast Asia 2003, 2003

PRESPE: participatory requirements elicitation using scenarios and photo essays.
Proceedings of the Extended abstracts of the 2003 Conference on Human Factors in Computing Systems, 2003

Augmented Reality Clipboard with the Twist-Information Presentation Method.
Proceedings of the 17th International Conference on Advanced Information Networking and Applications (AINA'03), 2003

2002
Automatic generation of pencil drawing using LIC.
Proceedings of the 29th International Conference on Computer Graphics and Interactive Techniques, 2002

Interactive Hairstyle Modeling Using a Sketching Interface.
Proceedings of the Computational Science - ICCS 2002, 2002

2001
Simulating Marbling with Computer Graphics.
Proceedings of the IASTED International Conference on Visualization, 2001

Watermarking 3D geometric models through triangle subdivision.
Proceedings of the Security and Watermarking of Multimedia Contents III, 2001

2000
Automatic Generation of Hair Texture with Line Integral Convolution.
Proceedings of the International Conference on Information Visualisation, 2000

Familyware.
Proceedings of the Home Informatics and Telematics: Information, 2000

A case study on participatory redesign of web site with scenario-based techniques.
Proceedings of the Seventh International Conference on Parallel and Distributed Systems Workshops, 2000

1998
Image-guided streamline placement on curvilinear grid surfaces.
Proceedings of the 9th IEEE Visualization Conference, 1998

Multi-Granularity Noise for Curvilinear Grid LIC.
Proceedings of the Graphics Interface 1998 Conference, 1998

Visualizing Histories for Selective Undo and Redo.
Proceedings of the Third Asian Pacific Computer and Human Interaction, 1998

1997
Line Integral Convolution for 3D Surfaces.
Proceedings of the Visualization in Scientific Computing '97, 1997

Object-based Linear Undo model.
Proceedings of the Human-Computer Interaction, 1997

Object-based nonlinear undo model.
Proceedings of the 21st International Computer Software and Applications Conference (COMPSAC '97), 1997


  Loading...