Athanasios Tsipis

Orcid: 0000-0001-5069-3376

Affiliations:
  • Ionian University, Corfu, Greece


According to our database1, Athanasios Tsipis authored at least 13 papers between 2019 and 2023.

Collaborative distances:
  • Dijkstra number2 of four.
  • Erdős number3 of four.

Timeline

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Bibliography

2023
Placing Multi-Component Applications in the Multi-Access Edge Computing.
Proceedings of the 8th South-East Europe Design Automation, 2023

TCP Cubic Implementation in the OMNeT++ INET Framework for SIoT Simulation Scenarios.
Proceedings of the Collaborative Computing: Networking, Applications and Worksharing, 2023

2022
Joint optimization of social interactivity and server provisioning for interactive games in edge computing.
Comput. Networks, 2022

Fairness-Oriented Edge Allocation for Interactive Group Gaming in Edge Computing.
Proceedings of the 13th International Conference on Information, 2022

A Study on Robustness for the Single Server Location in Distributed Interactive Applications.
Proceedings of the Global Information Infrastructure and Networking Symposium, 2022

Study of a Proposed Spectral-based Approach for Facility Location in Tree Topologies.
Proceedings of the Global Information Infrastructure and Networking Symposium, 2022

2021
Network resource optimization in cloud computing environments
PhD thesis, 2021

Player Assignment in MEC Gaming for Social Interactivity and Server Provisioning Optimization.
Proceedings of the IEEE Symposium on Computers and Communications, 2021

2020
Impact of drone route geometry on information collection in wireless sensor networks.
Ad Hoc Networks, 2020

QoE-Aware Rendering Service Allocation in Fog-Assisted Cloud Gaming Environments.
Proceedings of the 5th South-East Europe Design Automation, 2020

Elastic Distributed Rendering Service Placement in Capacitated Cloud/Fog Gaming Systems.
Proceedings of the 11th International Conference on Information, 2020

2019
Synchronization of data measurements in wireless sensor networks for IoT applications.
Ad Hoc Networks, 2019

A Cloud Gaming Architecture Leveraging Fog for Dynamic Load Balancing in Cluster-Based MMOs.
Proceedings of the 4th South-East Europe Design Automation, 2019


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