Aske Mottelson

Orcid: 0000-0003-1827-8513

According to our database1, Aske Mottelson authored at least 20 papers between 2016 and 2023.

Collaborative distances:
  • Dijkstra number2 of five.
  • Erdős number3 of four.

Timeline

Legend:

Book 
In proceedings 
Article 
PhD thesis 
Dataset
Other 

Links

Online presence:

On csauthors.net:

Bibliography

2023
A Systematic Review and Meta-analysis of the Effectiveness of Body Ownership Illusions in Virtual Reality.
ACM Trans. Comput. Hum. Interact., October, 2023

Why do people take Screenshots on their Smartphones?
Proceedings of the 2023 ACM Designing Interactive Systems Conference, 2023

2022
Hafnia Hands: A Multi-Skin Hand Texture Resource for Virtual Reality Research.
Frontiers Virtual Real., 2022

2021
Conducting Unsupervised Virtual Reality User Studies Online.
Frontiers Virtual Real., 2021

Pedagogical Agents in Educational VR: An in the Wild Study.
Proceedings of the CHI '21: CHI Conference on Human Factors in Computing Systems, 2021

2020
Emotional Avatars: The Interplay between Affect and Ownership of a Virtual Body.
CoRR, 2020

Investigating the effect of teaching as a generative learning strategy when learning through desktop and immersive VR: A media and methods experiment.
Br. J. Educ. Technol., 2020

Disseminating Scientific Development Through Artistic Practice: The HCI History Poster.
Proceedings of the Extended Abstracts of the 2020 CHI Conference on Human Factors in Computing Systems, 2020

Investigating Representation of Text and Audio in Educational VR using Learning Outcomes and EEG.
Proceedings of the CHI '20: CHI Conference on Human Factors in Computing Systems, 2020

2019
What Do We Mean by "Interaction"? An Analysis of 35 Years of CHI.
ACM Trans. Comput. Hum. Interact., 2019

Resized Grasping in VR: Estimating Thresholds for Object Discrimination.
Proceedings of the 32nd Annual ACM Symposium on User Interface Software and Technology, 2019

How we Guide, Write, and Cite at CHI.
Proceedings of the Extended Abstracts of the 2019 CHI Conference on Human Factors in Computing Systems, 2019

Tool Extension in Human-Computer Interaction.
Proceedings of the 2019 CHI Conference on Human Factors in Computing Systems, 2019

2018
Veritaps: Truth Estimation from Mobile Interaction.
Proceedings of the 2018 CHI Conference on Human Factors in Computing Systems, 2018

VMotion: Designing a Seamless Walking Experience in VR.
Proceedings of the 2018 on Designing Interactive Systems Conference 2018, 2018

Your Place and Mine: Designing a Shared VR Experience for Remotely Located Users.
Proceedings of the 2018 on Designing Interactive Systems Conference 2018, 2018

2017
Virtual reality studies outside the laboratory.
Proceedings of the 23rd ACM Symposium on Virtual Reality Software and Technology, 2017

2016
Invisiboard: maximizing display and input space with a full screen text entry method for smartwatches.
Proceedings of the 18th International Conference on Human-Computer Interaction with Mobile Devices and Services, 2016

An affect detection technique using mobile commodity sensors in the wild.
Proceedings of the 2016 ACM International Joint Conference on Pervasive and Ubiquitous Computing, 2016

Sharing Perspectives on the Design of Shape-Changing Interfaces.
Proceedings of the 2016 CHI Conference on Human Factors in Computing Systems, 2016


  Loading...