Asimina Vasalou

Orcid: 0000-0002-3176-7672

According to our database1, Asimina Vasalou authored at least 73 papers between 2005 and 2025.

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Bibliography

2025
Doing cybersecurity at home: A human-centred approach for mitigating attacks in AI-enabled home devices.
Comput. Secur., 2025

2024
In pursuit of thermal comfort: An exploration of smart heating in everyday life.
Int. J. Hum. Comput. Stud., 2024

A qualitative field study on explainable AI for lay users subjected to AI cyberattacks.
CoRR, 2024

Participatory Design of "Our Eco-Logbook": Supporting Children's Climate Action Through Interactive Data Visualisations.
Proceedings of the 23rd Annual ACM Interaction Design and Children Conference, 2024

In the era of climate change: Exploring research at the intersection of children, emerging technology, and environmental sustainability.
Proceedings of the 23rd Annual ACM Interaction Design and Children Conference, 2024

A Playful Path to Sustainability: Synthesizing design strategies for children's environmental sustainability learning through gameful interventions.
Proceedings of the 23rd Annual ACM Interaction Design and Children Conference, 2024

2023
The role of CCI in supporting children's engagement with environmental sustainability at a time of climate crisis.
Int. J. Child Comput. Interact., December, 2023

"When I'm writing a story, I am really good" Exploring the use of digital storytelling technology at home.
Int. J. Child Comput. Interact., December, 2023

Exploring how children with reading difficulties respond to instructional supports in literacy games and the role of prior knowledge.
Br. J. Educ. Technol., September, 2023

Location, Location, Security? Exploring Location-Based Smart Device Security Concerns and Mitigations within Low-Rent Homes.
Proceedings of the 2023 ACM Designing Interactive Systems Conference, 2023

2022
Reflections on Personalized Games-Based Learning: How Automation Is Shaped Within Everyday School Practices.
IEEE Technol. Soc. Mag., 2022

Understanding the Situated Practices of School Technology Leaders in the Early Stages of Educational Technology Adoption.
Proceedings of the CHI '22: CHI Conference on Human Factors in Computing Systems, New Orleans, LA, USA, 29 April 2022, 2022

I Don't Usually Listen, I Read: How Different Learner Groups Process Game Feedback.
Proceedings of the CHI '22: CHI Conference on Human Factors in Computing Systems, New Orleans, LA, USA, 29 April 2022, 2022

Embedding digital technologies in the school practice: Schools as agents of technology integration.
Proceedings of the IDC '22: Interaction Design and Children, Braga, Portugal, June 27, 2022

2021
Self-tracking in Parkinson's The Lived Efforts of Self-management.
Proc. ACM Hum. Comput. Interact., 2021

Voice and representation: engaging with the voices of children who have disabilities.
Interactions, 2021

Tablet for two: How do children collaborate around single player tablet games?
Int. J. Hum. Comput. Stud., 2021

On power and participation: Reflections from design with developmentally diverse children.
Int. J. Child Comput. Interact., 2021

Do children with reading difficulties benefit from instructional game supports? Exploring children's attention and understanding of feedback.
Br. J. Educ. Technol., 2021

Designing for "challenge" in a large-scale adaptive literacy game for primary school children.
Br. J. Educ. Technol., 2021

What do Teens Make of Personal Informatics?: Young People's Responses to Self-Tracking Practices for Self-Determined Motives.
Proceedings of the CHI '21: CHI Conference on Human Factors in Computing Systems, 2021

2020
Designing for oral storytelling practices at home: A parental perspective.
Int. J. Child Comput. Interact., 2020

Inspiration cards workshops with primary teachers in the early co-design stages of learning analytics.
Proceedings of the LAK '20: 10th International Conference on Learning Analytics and Knowledge, 2020

Exploring the Design Space for Parent-Child Reading.
Proceedings of the CHI '20: CHI Conference on Human Factors in Computing Systems, 2020

Technology-mediated personalised learning for younger learners: concepts, design, methods and practice.
Proceedings of the Extended Abstracts Proceedings of the 19th ACM International Conference on Interaction Design and Children, 2020

Can design documentaries disrupt design for disability?
Proceedings of the 19th ACM International Conference on Interaction Design and Children, 2020

2019
Leading by example: Exploring the influence of design examples on children's creative ideation.
Int. J. Hum. Comput. Stud., 2019

Youth Concerns and Responses to Self-Tracking Tools and Personal Informatics Systems.
Proceedings of the Extended Abstracts of the 2019 CHI Conference on Human Factors in Computing Systems, 2019

Towards Evidence-informed Design Principles for Adaptive Reading Games.
Proceedings of the Extended Abstracts of the 2019 CHI Conference on Human Factors in Computing Systems, 2019

What's Missing: The Role of Instructional Design in Children's Games-Based Learning.
Proceedings of the 2019 CHI Conference on Human Factors in Computing Systems, 2019

2018
Design Opportunities for AAC and Children with Severe Speech and Physical Impairments.
Proceedings of the 2018 CHI Conference on Human Factors in Computing Systems, 2018

A Critical Examination of Feedback in Early Reading Games.
Proceedings of the 2018 CHI Conference on Human Factors in Computing Systems, 2018

The bits & atoms of play: critical engagements with intercultural meaning making.
Proceedings of the 17th ACM Conference on Interaction Design and Children, 2018

Intermediate-level knowledge in child-computer interaction.
Proceedings of the 17th ACM Conference on Interaction Design and Children, 2018

2017
Dyslexia in SNS: An Exploratory Study to Investigate Expressions of Identity and Multimodal Literacies.
Proc. ACM Hum. Comput. Interact., 2017

Impact in interdisciplinary and cross-sector research: Opportunities and challenges.
J. Assoc. Inf. Sci. Technol., 2017

Digital games-based learning for children with dyslexia: A social constructivist perspective on engagement and learning during group game-play.
Comput. Educ., 2017

The case of classroom robots: teachers' deliberations on the ethical tensions.
AI Soc., 2017

Analyzing Children's Contributions and Experiences in Co-design Activities: Synthesizing Productive Practices.
Proceedings of the 2017 Conference on Interaction Design and Children, 2017

2016
Creating Bridges: The Role of Exploratory Design Research in an Intelligent Tutoring System Project.
Interact. Comput., 2016

Associating gesture expressivity with affective representations.
Eng. Appl. Artif. Intell., 2016

Using Gamification to Motivate Students with Dyslexia.
Proceedings of the 2016 CHI Conference on Human Factors in Computing Systems, 2016

2015
Understanding engagement with the privacy domain through design research.
J. Assoc. Inf. Sci. Technol., 2015

Privacy as a fuzzy concept: A new conceptualization of privacy for practitioners.
J. Assoc. Inf. Sci. Technol., 2015

Exploring the use of a gamification platform to support students with dyslexia.
Proceedings of the 6th International Conference on Information, 2015

2014
Bridging serious games and participatory design.
Int. J. Child Comput. Interact., 2014

Teachers' views on the use of empathic robotic tutors in the classroom.
Proceedings of the 23rd IEEE International Symposium on Robot and Human Interactive Communication, 2014

Problematizing cultural appropriation.
Proceedings of the first ACM SIGCHI annual symposium on Computer-human interaction in play, Toronto, ON, Canada, October 19, 2014

Participatory design for serious game design: truth and lies.
Proceedings of the first ACM SIGCHI annual symposium on Computer-human interaction in play, Toronto, ON, Canada, October 19, 2014

Diversity for design: a framework for involving neurodiverse children in the technology design process.
Proceedings of the CHI Conference on Human Factors in Computing Systems, 2014

Understanding and fostering children's storytelling during game narrative design.
Proceedings of the IDC '14, 2014

Situated design for creative, reflective, collaborative, technology-mediated learning.
Proceedings of the Designing Interactive Systems Conference 2014, DIS '14, Vancouver, BC, 2014

2013
Editorial.
Int. J. Hum. Comput. Stud., 2013

The railway blues: affective interaction for personalised transport experiences.
Proceedings of the 12th International Conference on Mobile and Ubiquitous Multimedia, 2013

My Dream Theatre: Putting conflict on center stage.
Proceedings of the 8th International Conference on the Foundations of Digital Games, 2013

2012
User Modelling and Adaptive, Natural Interaction for Conflict Resolution.
Proceedings of the 12th IEEE International Conference on Advanced Learning Technologies, 2012

A case study of non-adoption: the values of location tracking in the family.
Proceedings of the CSCW '12 Computer Supported Cooperative Work, 2012

User-centered research in the early stages of a learning game.
Proceedings of the Designing Interactive Systems Conference 2012, 2012

2011
Privacy dictionary: A new resource for the automated content analysis of privacy.
J. Assoc. Inf. Sci. Technol., 2011

Privacy dictionary: a linguistic taxonomy of privacy for content analysis.
Proceedings of the International Conference on Human Factors in Computing Systems, 2011

Digital Crowding: Privacy, Self-Disclosure, and Technology.
Proceedings of the Privacy Online, 2011

2010
Cultural differences, experience with social networks and the nature of "true commitment" in Facebook.
Int. J. Hum. Comput. Stud., 2010

2009
Me, myself and I: The role of interactional context on self-presentation through avatars.
Comput. Hum. Behav., 2009

The application of forgiveness in social system design.
Proceedings of the 27th International Conference on Human Factors in Computing Systems, 2009

2008
Avatars in social media: Balancing accuracy, playfulness and embodied messages.
Int. J. Hum. Comput. Stud., 2008

In praise of forgiveness: Ways for repairing trust breakdowns in one-off online interactions.
Int. J. Hum. Comput. Stud., 2008

Recovering trust and avoiding escalation: an overlooked design goal of social systems.
Proceedings of the Extended Abstracts Proceedings of the 2008 Conference on Human Factors in Computing Systems, 2008

2007
Constructing my online self: avatars that increase self-focused attention.
Proceedings of the 2007 Conference on Human Factors in Computing Systems, 2007

Trust 2.1: advancing the trust debate.
Proceedings of the Extended Abstracts Proceedings of the 2007 Conference on Human Factors in Computing Systems, 2007

Is an apology enough?: how to resolve trust breakdowns in episodic online interactions.
Proceedings of the 21st British HCI Group Annual Conference on HCI 2007: HCI...but not as we know it, 2007

2006
From Theory to Practice: Forgiveness as a Mechanism to Repair Conflicts in CMC.
Proceedings of the Trust Management, 4th International Conference, 2006

Reinventing trust, collaboration and compliance in social systems.
Proceedings of the Extended Abstracts Proceedings of the 2006 Conference on Human Factors in Computing Systems, 2006

2005
Reinventing Forgiveness: A Formal Investigation of Moral Facilitation.
Proceedings of the Trust Management, Third International Conference, 2005


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