Asier Marzo Pérez
Orcid: 0000-0001-6433-1528
According to our database1,
Asier Marzo Pérez
authored at least 58 papers
between 2011 and 2024.
Collaborative distances:
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Bibliography
2024
IEEE Trans. Haptics, 2024
Proceedings of the 37th Annual ACM Symposium on User Interface Software and Technology, 2024
Mental Workload of Guiding Devices: Directional Pulling Forces, Vibrotactile Stimuli and Audio Cues.
Proceedings of the XXIV International Conference on Human Computer Interaction, 2024
Proceedings of the CHI Conference on Human Factors in Computing Systems, 2024
2023
Hand-as-a-prop: using the hand as a haptic proxy for manipulation in virtual reality.
Virtual Real., December, 2023
Proceedings of the 28th International ACM Conference on 3D Web Technology, 2023
Comparing a Mid-air Two-Hand Pinching Point-and-Click Technique with Mouse, Keyboard and TouchFree.
Proceedings of the XXIII International Conference on Human Computer Interaction, 2023
Proceedings of the Extended Abstracts of the 2023 CHI Conference on Human Factors in Computing Systems, 2023
2022
An Interdisciplinary Design of an Interactive Cultural Heritage Visit for In-Situ, Mixed Reality and Affective Experiences.
Multimodal Technol. Interact., 2022
TipTrap: A Co-located Direct Manipulation Technique for Acoustically Levitated Content.
Proceedings of the 35th Annual ACM Symposium on User Interface Software and Technology, 2022
Proceedings of the SIGGRAPH '22: Special Interest Group on Computer Graphics and Interactive Techniques Conference, Vancouver, BC, Canada, August 7, 2022
Proceedings of the Interacción 2022: XXII International Conference on Human Computer Interaction, Teruel, Spain, September 7, 2022
Proceedings of the 2nd International Conference on Interactive Media, 2022
2021
Proceedings of the TEI '21: Fifteenth International Conference on Tangible, 2021
2020
LeviSense: A platform for the multisensory integration in levitating food and insights into its effect on flavour perception.
Int. J. Hum. Comput. Stud., 2020
Interactions with Digital Mountains: Tangible, Immersive and Touch Interactive Virtual Reality.
Proceedings of the ISS '20: Interactive Surfaces and Spaces, 2020
Proceedings of the Companion Publication of the 2020 International Conference on Multimodal Interaction, 2020
2019
LeviProps: Animating Levitated Optimized Fabric Structures using Holographic Acoustic Tweezers.
Proceedings of the 32nd Annual ACM Symposium on User Interface Software and Technology, 2019
Proceedings of the 2019 ACM International Conference on Interactive Surfaces and Spaces, 2019
Proceedings of the 8th ACM International Symposium on Pervasive Displays, PerDis 2019, 2019
Proceedings of the XX International Conference on Human Computer Interaction, 2019
Proceedings of the XX International Conference on Human Computer Interaction, 2019
Proceedings of the XX International Conference on Human Computer Interaction, 2019
Facilitating Physical Contact in Collocated Virtual Reality and Real-World Player Games through Wearable Touchable Interfaces.
Proceedings of the Extended Abstracts of the Annual Symposium on Computer-Human Interaction in Play Companion Extended Abstracts, 2019
Proceedings of the Extended Abstracts of the 2019 CHI Conference on Human Factors in Computing Systems, 2019
Proceedings of the NASA/ESA Conference on Adaptive Hardware and Systems, 2019
2018
2017
Personalizing Sample Databases With Facebook Information to Increase Intrinsic Motivation.
IEEE Trans. Educ., 2017
SensIR: Detecting Hand Gestures with a Wearable Bracelet using Infrared Transmission and Reflection.
Proceedings of the 30th Annual ACM Symposium on User Interface Software and Technology, 2017
Proceedings of the Interactive Surfaces and Spaces, 2017
Proceedings of the Interactive Surfaces and Spaces, 2017
Proceedings of the 2017 CHI Conference on Human Factors in Computing Systems, 2017
Proceedings of the 2017 CHI Conference on Human Factors in Computing Systems, 2017
Project Telepathy: Targeted Verbal Communication using 3D Beamforming Speakers and Facial Electromyography.
Proceedings of the 2017 CHI Conference on Human Factors in Computing Systems, 2017
2016
Proceedings of the 29th Annual Symposium on User Interface Software and Technology, 2016
Proceedings of the 2016 CHI Conference on Human Factors in Computing Systems, 2016
Proceedings of the 2016 CHI Conference on Human Factors in Computing Systems, 2016
Floating charts: Data plotting using free-floating acoustically levitated representations.
Proceedings of the 2016 IEEE Symposium on 3D User Interfaces, 2016
2015
The signal game: Missions and playground to motivate vocational education students toward periodic signals.
Comput. Appl. Eng. Educ., 2015
Ghost Touch: Turning Surfaces into Interactive Tangible Canvases with Focused Ultrasound.
Proceedings of the 2015 International Conference on Interactive Tabletops & Surfaces, 2015
Proceedings of the 33rd Annual ACM Conference on Human Factors in Computing Systems, 2015
Proceedings of the 33rd Annual ACM Conference Extended Abstracts on Human Factors in Computing Systems, 2015
Marionette: a Multi-Finger Tilt Feedback Device for Curvatures and Haptic Images Perception.
Proceedings of the 33rd Annual ACM Conference Extended Abstracts on Human Factors in Computing Systems, 2015
PicThru: a Mobile Application to Foster Creative Thinking with Pictures and Social Mechanics.
Proceedings of the 33rd Annual ACM Conference Extended Abstracts on Human Factors in Computing Systems, 2015
2014
Presence Teleoperators Virtual Environ., 2014
Interact. Comput., 2014
Combining multi-touch input and device movement for 3D manipulations in mobile augmented reality environments.
Proceedings of the 2nd ACM Symposium on Spatial User Interaction, 2014
Evaluating controls for a point and shoot mobile game: Augmented Reality, Touch and Tilt.
Proceedings of the 2014 IEEE International Symposium on Mixed and Augmented Reality, 2014
Proceedings of the IEEE International Symposium on Mixed and Augmented Reality, 2014
2013
Proceedings of the ACM Multimedia Conference, 2013
2012
Proceedings of the Fourth International Conference on Games and Virtual Worlds for Serious Applications, 2012
Proceedings of the Fourth International Conference on Games and Virtual Worlds for Serious Applications, 2012
Interacting with multi-touch handheld devices in augmented reality spaces: effects of marker and screen size.
Proceedings of the 13th International Conference on Interacción Persona-Ordenador, 2012
Proceedings of the International Conference on the Foundations of Digital Games, 2012
Proceedings of the CHI Conference on Human Factors in Computing Systems, 2012
2011
Implementation Methodology for Interoperable Personal Health Devices With Low-Voltage Low-Power Constraints.
IEEE Trans. Inf. Technol. Biomed., 2011