Ashwin R. Bharambe

According to our database1, Ashwin R. Bharambe authored at least 8 papers between 2002 and 2008.

Collaborative distances:
  • Dijkstra number2 of four.
  • Erdős number3 of four.

Timeline

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Links

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Bibliography

2008
Donnybrook: enabling large-scale, high-speed, peer-to-peer games.
Proceedings of the ACM SIGCOMM 2008 Conference on Applications, 2008

2006
Colyseus: A Distributed Architecture for Online Multiplayer Games.
Proceedings of the 3rd Symposium on Networked Systems Design and Implementation (NSDI 2006), 2006

Analyzing and Improving a BitTorrent Networks Performance Mechanisms.
Proceedings of the INFOCOM 2006. 25th IEEE International Conference on Computer Communications, 2006

2005
Some observations on bitTorrent performance.
Proceedings of the International Conference on Measurements and Modeling of Computer Systems, 2005

The Impact of Heterogeneous Bandwidth Constraints on DHT-Based Multicast Protocols.
Proceedings of the Peer-to-Peer Systems IV, 4th International Workshop, 2005

2004
Mercury: supporting scalable multi-attribute range queries.
Proceedings of the ACM SIGCOMM 2004 Conference on Applications, Technologies, Architectures, and Protocols for Computer Communication, August 30, 2004

2002
Mercury: a scalable publish-subscribe system for internet games.
Proceedings of the 1st Workshop on Network and System Support for Games, 2002

Peer-to-Peer Hardware-Software Interfaces for Reconfigurable Fabrics.
Proceedings of the 10th IEEE Symposium on Field-Programmable Custom Computing Machines (FCCM 2002), 2002


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