Asako Soga
Orcid: 0000-0001-5637-4157
According to our database1,
Asako Soga
authored at least 32 papers
between 2004 and 2023.
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Bibliography
2023
Movement Creation by Choreographers with a Partially Self-controllable Human Body in VR.
Proceedings of the 29th ACM Symposium on Virtual Reality Software and Technology, 2023
2022
Experimental Creation of Contemporary Dance Works Using a Body-part Motion Synthesis System.
Proceedings of the MOCO '22: 8th International Conference on Movement and Computing, Chicago, IL, USA, June 22, 2022
2020
VR Appreciation System for Fountain Pens and Analysis of User Behaviors in Museum Exhibition.
Proceedings of the Design, User Experience, and Usability. Design for Contemporary Interactive Environments, 2020
Experimental Creation of Dance by Professional Choreographers Using a Body-part Motion Synthesis System.
Proceedings of the International Conference on Cyberworlds, 2020
2019
Creation and Live Performance of Dance and Music Based on a Body-part Motion Synthesis System.
Proceedings of the 17th International Conference on Virtual-Reality Continuum and its Applications in Industry, 2019
2018
Computer-Aided Sugoroku Games in the Edo Period Using Interactive Techniques for Museum Exhibits.
Proceedings of the 2018 International Conference on Cyberworlds, 2018
2017
Proceedings of the 2017 International Conference on Culture and Computing, 2017
2016
Body-Part Motion Synthesis System and Its Evaluation for Discovery Learning of Dance.
IEICE Trans. Inf. Syst., 2016
Proceedings of the Special Interest Group on Computer Graphics and Interactive Techniques Conference, 2016
2015
Proceedings of the GRAPP 2015, 2015
Proceedings of the International Conference on Cyberworlds, 2015
Virtual Show, Go In!: Walk-Through System and VR Goggles of a Temple for Museum Exhibits.
Proceedings of the 2015 International Conference on Culture and Computing, 2015
2014
Feasibility Study for Contemporary Dance E-Learning: An Interactive Creation Support System Using 3D Motion Data.
Proceedings of the 2014 International Conference on Cyberworlds, 2014
2013
Proceedings of the Ninth International Conference on Signal-Image Technology & Internet-Based Systems, 2013
Proceedings of the Symposium on Interactive 3D Graphics and Games, 2013
Spectator Interaction with CG Animations in Noh-Style Performance: Hanging by a Thread.
Proceedings of the 2013 International Conference on Culture and Computing, 2013
2012
An enhanced stage performance of Noh-Kyogen using motion data and sensor interactions.
Proceedings of the Virtual Reality Continuum and its Applications in Industry, 2012
Proceedings of the GRAPP & IVAPP 2012: Proceedings of the International Conference on Computer Graphics Theory and Applications and International Conference on Information Visualization Theory and Applications, 2012
2011
Enhancement of Stage Performances by Projecting CG Animation and Control of Images with Sensors.
Proceedings of the 2011 International Conference on Cyberworlds, 2011
2010
Proceedings of the 9th International Conference on Virtual Reality Continuum and its Applications in Industry, 2010
Proceedings of the 9th International Conference on Virtual Reality Continuum and its Applications in Industry, 2010
Proceedings of the 2010 International Conference on CyberWorlds, 2010
Proceedings of the 7th International Conference on Advances in Computer Entertainment Technology, 2010
2009
Automatic Composition for Contemporary Dance Using 3D Motion Clips: Experiment on Dance Training and System Evaluation.
Proceedings of the 2009 International Conference on CyberWorlds, 2009
Proceedings of the ACM Symposium on Virtual Reality Software and Technology, 2009
Proceedings of the 8th International Conference on Virtual Reality Continuum and its Applications in Industry, 2009
Proceedings of the Fifth International Conference on Intelligent Information Hiding and Multimedia Signal Processing (IIH-MSP 2009), 2009
2008
Proceedings of the ACM Symposium on Virtual Reality Software and Technology, 2008
Automatic Composition of Dramatic Movement - Analysis and Algorithm for Creating Contemporary Dance Sequences.
Proceedings of the GRAPP 2008, 2008
2007
2006
Proceedings of the International Conference on Computer Graphics and Interactive Techniques, 2006
2004
A System for Choreographic Simulation of Ballet Using a 3D Motion Archive on the Web.
Proceedings of the Articulated Motion and Deformable Objects, Third International Workshop, 2004