Aryan Saini

Orcid: 0000-0002-2844-3343

Affiliations:
  • Monash University, Australia


According to our database1, Aryan Saini authored at least 20 papers between 2019 and 2024.

Collaborative distances:
  • Dijkstra number2 of four.
  • Erdős number3 of four.

Timeline

Legend:

Book 
In proceedings 
Article 
PhD thesis 
Dataset
Other 

Links

Online presence:

On csauthors.net:

Bibliography

2024
PneuMa: Designing Pneumatic Bodily Extensions for Supporting Movement in Everyday Life.
Proceedings of the Eighteenth International Conference on Tangible, 2024

Exploring the Design of Playful Devices for Surfing.
Proceedings of the Companion Proceedings of the 2024 Annual Symposium on Computer-Human Interaction in Play, 2024

PsiNet: Toward Understanding the Design of Brain-to-Brain Interfaces for Augmenting Inter-Brain Synchrony.
Proceedings of the CHI Conference on Human Factors in Computing Systems, 2024

GazeAway: Designing for Gaze Aversion Experiences.
Proceedings of the Extended Abstracts of the CHI Conference on Human Factors in Computing Systems, 2024

Exploring Shared Bodily Control: Designing Augmented Human Systems for Intra- and Inter-Corporeality.
Proceedings of the Augmented Humans International Conference 2024, 2024

PneuExtensio: Designing Pneumatic-based Bodily Extensions to Facilitate Embodiment across Everyday Life Experiences.
Proceedings of the Companion Publication of the 2024 ACM Designing Interactive Systems Conference, 2024

Shared Bodily Fusion: Leveraging Inter-Body Electrical Muscle Stimulation for Social Play.
Proceedings of the Designing Interactive Systems Conference, 2024

2023
Fused Spectatorship: Designing Bodily Experiences Where Spectators Become Players.
Proc. ACM Hum. Comput. Interact., 2023

Auto-Paizo Games: Towards Understanding the Design of Games That Aim to Unify a Player's Physical Body and the Virtual World.
Proc. ACM Hum. Comput. Interact., 2023

Fluito: Towards Understanding the Design of Playful Water Experiences through an Extended Reality Floatation Tank System.
Proc. ACM Hum. Comput. Interact., 2023

Pneunocchio: A playful nose augmentation for facilitating embodied representation.
Proceedings of the Adjunct Proceedings of the 36th Annual ACM Symposium on User Interface Software and Technology, 2023

DUMask: A Discrete and Unobtrusive Mask-Based Interface for Facial Gestures.
Proceedings of the Augmented Humans International Conference 2023, 2023

Towards Designing for Everyday Embodied Remembering: Findings from a Diary Study.
Proceedings of the 2023 ACM Designing Interactive Systems Conference, 2023

Dancing Delicacies: Designing Computational Food for Dynamic Dining Trajectories.
Proceedings of the 2023 ACM Designing Interactive Systems Conference, 2023

2022
SomaFlatables: Supporting Embodied Cognition through Pneumatic Bladders.
Proceedings of the Adjunct Publication of the 35th Annual ACM Symposium on User Interface Software and Technology, 2022

TouchMate: Understanding the Design of Body Actuating Games using Physical Touch.
Proceedings of the Extended Abstracts of the Annual Symposium on Computer-Human Interaction in Play, 2022

2021
Actuating Myself: Designing Hand-Games Incorporating Electrical Muscle Stimulation.
Proceedings of the CHI PLAY '21: The Annual Symposium on Computer-Human Interaction in Play, 2021

2019
Aesop: Authoring Engaging Digital Storytelling Experiences.
Proceedings of the Adjunct Proceedings of the 32nd Annual ACM Symposium on User Interface Software and Technology, 2019

VirtualBricks: Exploring a Scalable, Modular Toolkit for Enabling Physical Manipulation in VR.
Proceedings of the 2019 CHI Conference on Human Factors in Computing Systems, 2019

Gehna: Exploring the Design Space of Jewelry as an Input Modality.
Proceedings of the 2019 CHI Conference on Human Factors in Computing Systems, 2019


  Loading...