Arun Somasekharan

According to our database1, Arun Somasekharan authored at least 2 papers between 2006 and 2008.

Collaborative distances:
  • Dijkstra number2 of five.
  • Erdős number3 of five.

Timeline

Legend:

Book 
In proceedings 
Article 
PhD thesis 
Dataset
Other 

Links

On csauthors.net:

Bibliography

2008
To grab or not to grab: a viable framework for physically based hand animation in game characters.
Proceedings of the 2008 Conference on Future Play: Research, Play, Share, 2008

2006
Curve skeleton skinning for human and creature characters.
Comput. Animat. Virtual Worlds, 2006


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