Arun K. Kulshreshth
Orcid: 0000-0002-1151-6868Affiliations:
- University of Louisiana at Lafayette, School of Computing and Informatics, LA, USA
- University of Central Florida, Orlando, FL, USA (PhD 2015)
According to our database1,
Arun K. Kulshreshth
authored at least 32 papers
between 2012 and 2024.
Collaborative distances:
Collaborative distances:
Timeline
Legend:
Book In proceedings Article PhD thesis Dataset OtherLinks
Online presence:
-
on linkedin.com
-
on orcid.org
On csauthors.net:
Bibliography
2024
Classification of Internal and External Distractions in an Educational VR Environment Using Multimodal Features.
IEEE Trans. Vis. Comput. Graph., November, 2024
Virtual Worlds, 2024
Attention Guidance In The Wild: An Experiment Testing Visual Guidance Cues for VR Field Trips at High Schools.
Proceedings of the IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops, 2024
Proceedings of the IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops, 2024
Filmmaking Meets VR: A Tool for Scouting Locations in Virtual Reality for Film Production.
Proceedings of the IEEE International Symposium on Mixed and Augmented Reality Adjunct, 2024
2023
Proceedings of the Everyday Virtual and Augmented Reality, 2023
Proceedings of the 29th ACM Symposium on Virtual Reality Software and Technology, 2023
Exploring the Usefulness of Visual Indicators for Monitoring Students in a VR-based Teaching Interface.
Proceedings of the IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops, 2023
Detecting Distracted Students in an Educational VR Environment Utilizing Machine Learning on EEG and Eye-Gaze Data.
Proceedings of the IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops, 2023
Comparing Visualizations to Help a Teacher Effectively Monitor Students in a VR Classroom.
Proceedings of the IEEE International Symposium on Mixed and Augmented Reality, 2023
Proceedings of the ACM Symposium on Applied Perception 2023, 2023
2022
User Identification Utilizing Minimal Eye-Gaze Features in Virtual Reality Applications.
Virtual Worlds, 2022
Detecting distracted students in educational VR environments using machine learning on eye gaze data.
Comput. Graph., 2022
Proceedings of the Symposium on Spatial User Interaction, 2022
2021
Proceedings of the IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops, 2021
An Interface for Enhanced Teacher Awareness of Student Actions and Attention in a VR Classroom.
Proceedings of the IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops, 2021
Supervised vs Unsupervised Learning on Gaze Data to Classify Student Distraction Level in an Educational VR Environment.
Proceedings of the SUI '21: Symposium on Spatial User Interaction, 2021
Deep Learning on Eye Gaze Data to Classify Student Distraction Level in an Educational VR Environment.
Proceedings of the ICAT-EGVE 2021, 2021
2020
Exploring Eye Gaze Visualization Techniques for Identifying Distracted Students in Educational VR.
Proceedings of the IEEE Conference on Virtual Reality and 3D User Interfaces, 2020
2019
Proceedings of the Symposium on Spatial User Interaction, 2019
Exploring the Effects of Stereoscopic 3D on Gaming Experience Using Physiological Sensors.
Proceedings of the Symposium on Spatial User Interaction, 2019
2018
Designing Immersive Video Games Using 3DUI Technologies - Improving the Gamer's User Experience
Human-Computer Interaction Series, Springer, ISBN: 978-3-319-77952-2, 2018
Proceedings of the 15th ACM Symposium on Applied Perception, 2018
2017
IEEE Computer Graphics and Applications, 2017
2016
Proceedings of the 21st International Conference on Intelligent User Interfaces, 2016
Proceedings of the 2016 CHI Conference on Human Factors in Computing Systems, 2016
2015
Proceedings of the 33rd Annual ACM Conference Extended Abstracts on Human Factors in Computing Systems, 2015
Proceedings of the 33rd Annual ACM Conference on Human Factors in Computing Systems, 2015
2014
Proceedings of the CHI Conference on Human Factors in Computing Systems, 2014
2013
Proceedings of the 1st Symposium on Spatial User Interaction, 2013
Poster: Real-time markerless kinect based finger tracking and hand gesture recognition for HCI.
Proceedings of the IEEE Symposium on 3D User Interfaces, 2013
2012
Proceedings of the International Conference on the Foundations of Digital Games, 2012