Arthur Nishimoto
According to our database1,
Arthur Nishimoto
authored at least 17 papers
between 2011 and 2023.
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Bibliography
2023
Reflecting on the Scalable Adaptive Graphics Environment Team's 20-Year Translational Research Endeavor in Digital Collaboration Tools.
Comput. Sci. Eng., 2023
2019
Proceedings of the Symposium on Spatial User Interaction, 2019
Proceedings of the 2019 IEEE International Conference on Systems, Man and Cybernetics, 2019
Usage Patterns of Wideband Display Environments In e-Science Research, Development and Training.
Proceedings of the 15th International Conference on eScience, 2019
2016
Future Gener. Comput. Syst., 2016
Proceedings of the 2016 ACM on Interactive Surfaces and Spaces, 2016
The battle for hearts and minds: interrogation and torture in the age of war: an adaptation for oculus rift.
Proceedings of the SIGGRAPH ASIA 2016, Macao, December 5-8, 2016 - VR Showcase, 2016
From CAVE2TM to Mobile: Adaptation of Hearts and Minds Virtual Reality Project Interaction.
Proceedings of the Human-Computer Interaction. Interaction Platforms and Techniques, 2016
2015
Proceedings of the 2015 IEEE Virtual Reality, 2015
Proceedings of the Special Interest Group on Computer Graphics and Interactive Techniques Conference, 2015
Cavern Halos: Exploring spatial and nonspatial cosmological data in an immersive virtual environment.
Proceedings of the 2015 IEEE Scientific Visualization Conference, 2015
2014
Comput. Entertain., 2014
Omegalib: A multi-view application framework for hybrid reality display environments.
Proceedings of the 2014 IEEE Virtual Reality, 2014
SAGE2: A new approach for data intensive collaboration using Scalable Resolution Shared Displays.
Proceedings of the 10th IEEE International Conference on Collaborative Computing: Networking, 2014
2013
CAVE2: a hybrid reality environment for immersive simulation and information analysis.
Proceedings of the Engineering Reality of Virtual Reality 2013, 2013
2011
Proceedings of the Advances in Visual Computing - 7th International Symposium, 2011