Arpita Bhattacharya
Orcid: 0000-0001-8890-5557
According to our database1,
Arpita Bhattacharya
authored at least 26 papers
between 2015 and 2024.
Collaborative distances:
Collaborative distances:
Timeline
Legend:
Book In proceedings Article PhD thesis Dataset OtherLinks
Online presence:
-
on orcid.org
On csauthors.net:
Bibliography
2024
Proceedings of the CHI Conference on Human Factors in Computing Systems, 2024
2023
Plan For Tomorrow: The Experience of Adolescent and Young Adult Childhood Cancer Survivors as they Transition to Adult Care.
Proc. ACM Hum. Comput. Interact., 2023
Understanding the Influence of Music on People's Mental Health Through Dynamic Music Engagement Model.
Proceedings of the Information for a Better World: Normality, Virtuality, Physicality, Inclusivity, 2023
Designing an Evidence-based Mental Health Intervention Alongside University Students.
Proceedings of the Human-Computer Interaction, 2023
Unpacking the Lived Experiences of Smartwatch Mediated Self and Co-Regulation with ADHD Children.
Proceedings of the 2023 CHI Conference on Human Factors in Computing Systems, 2023
2022
Adapting Multidevice Deployments During a Pandemic: Lessons Learned From Two Studies.
IEEE Pervasive Comput., 2022
Joint Media Engagement in Families Playing Animal Crossing: New Horizons during the COVID-19 Pandemic.
Proc. ACM Hum. Comput. Interact., 2022
Families Playing Animal Crossing Together: Coping With Video Games During the COVID-19 Pandemic.
Games Cult., 2022
ARMY's Magic Shop: Understanding the Collaborative Construction of Playful Places in Online Communities.
Proceedings of the CHI '22: CHI Conference on Human Factors in Computing Systems, New Orleans, LA, USA, 29 April 2022, 2022
Proceedings of the CHI '22: CHI Conference on Human Factors in Computing Systems, New Orleans, LA, USA, 29 April 2022, 2022
When Worlds Collide: Boundary Management of Adolescent and Young Adult Childhood Cancer Survivors and Caregivers.
Proceedings of the CHI '22: CHI Conference on Human Factors in Computing Systems, New Orleans, LA, USA, 29 April 2022, 2022
2021
Proc. ACM Hum. Comput. Interact., 2021
Life goes on with Pokémon: reimagining the design of location-based games during the COVID-19 pandemic.
XRDS, 2021
â??Finding Homeâ?: Understanding How Music Supports Listenersâ?? Mental Health through a Case Study of BTS.
Proceedings of the 22nd International Society for Music Information Retrieval Conference, 2021
2020
"It Should Be a Game for Fun, Not Exercise": Tensions in Designing Health-Related Features for Pokémon GO.
Proceedings of the CHI '20: CHI Conference on Human Factors in Computing Systems, 2020
2019
Proceedings of the 2019 CHI Conference on Human Factors in Computing Systems, 2019
Proceedings of the 18th ACM International Conference on Interaction Design and Children, 2019
Proceedings of the 18th ACM International Conference on Interaction Design and Children, 2019
2018
Understanding pivotal experiences in behavior change for the design of technologies for personal wellbeing.
J. Biomed. Informatics, 2018
Values, Identity, and Social Translucence: Neurodiverse Student Teams in Higher Education.
Proceedings of the 2018 CHI Conference on Human Factors in Computing Systems, 2018
Designing a Reclamation of Body and Health: Cancer Survivor Tattoos as Coping Ritual.
Proceedings of the 2018 CHI Conference on Human Factors in Computing Systems, 2018
2017
Proceedings of the 2017 ACM Conference on Computer Supported Cooperative Work and Social Computing, 2017
It wasn't really about the Pokémon: Parents' Perspectives on a Location-Based Mobile Game.
Proceedings of the 2017 CHI Conference on Human Factors in Computing Systems, 2017
Lessons from Practice: Designing Tools to Facilitate Individualized Support for Quitting Smoking.
Proceedings of the 2017 CHI Conference on Human Factors in Computing Systems, 2017
Proceedings of the 19th International ACM SIGACCESS Conference on Computers and Accessibility, 2017
2015
Designing motion-based activities to engage students with autism in classroom settings.
Proceedings of the 14th International Conference on Interaction Design and Children, 2015