Arnold Depickere

According to our database1, Arnold Depickere authored at least 15 papers between 2003 and 2008.

Collaborative distances:
  • Dijkstra number2 of five.
  • Erdős number3 of four.

Timeline

Legend:

Book 
In proceedings 
Article 
PhD thesis 
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Links

On csauthors.net:

Bibliography

2008
Domain knowledge query conversation bots in instant messaging (IM).
Knowl. Based Syst., 2008

Cyber Games and Interactive Entertainment.
Int. J. Comput. Games Technol., 2008

iThaiSTAR - A Low Cost Humanoid Robot for Entertainment and Teaching Thai Dances.
Proceedings of the Technologies for E-Learning and Digital Entertainment, 2008

2007
Embodied Conversational Agents for H5N1 Pandemic Crisis.
J. Adv. Comput. Intell. Intell. Informatics, 2007

Efficient Locating and Relocating Scheme for Object-based Distributed Systems.
Proceedings of the International Conference on Parallel and Distributed Processing Techniques and Applications, 2007

An Analysis of Corpus from Human Computer Exchanges Using MSN Messenger.
Proceedings of the International MultiConference of Engineers and Computer Scientists 2007, 2007

Using Gunnnig-Fog Index to Assess Instant Messages Readability from ECAs.
Proceedings of the Third International Conference on Natural Computation, 2007

E-business in Thailand: A Case Study of Two Thai Search Engine Companies.
Proceedings of ICEBE 2007, 2007

2006
Project Management in Student Information Technology Projects.
Int. J. Inf. Commun. Technol. Educ., 2006

Top-down Natural Language Query Approach for Embodied Conversational Agent.
Proceedings of the International MultiConference of Engineers and Computer Scientists 2006, 2006

An Embodied Conversational Agent for Intelligent Web Interaction on Pandemic Crisis Communication.
Proceedings of the 2006 IEEE/WIC/ACM International Conference on Intelligent Agent Technology, 2006

Static and Dynamic Difficulty Level Design for Edutainment Game Using Artificial Neural Networks.
Proceedings of the Technologies for E-Learning and Digital Entertainment, 2006

2005
What affect student cognitive style in the development of hypermedia learning system?
Comput. Educ., 2005

Design and Implementation of a Pivotal Unit in a Games Technology Degree.
Proceedings of the Entertainment Computing, 2005

2003
Comparing smart card adoption in Singapore and Australian universities.
Int. J. Hum. Comput. Stud., 2003


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