Arnav Jhala
Orcid: 0000-0003-3874-1720
According to our database1,
Arnav Jhala
authored at least 95 papers
between 2004 and 2024.
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Bibliography
2024
Potential-Based Intrinsic Motivation: Preserving Optimality With Complex, Non-Markovian Shaping Rewards.
CoRR, 2024
Proceedings of the Thirty-Fourth International Conference on Automated Planning and Scheduling, 2024
Collaborative Comic Generation: Integrating Visual Narrative Theories with AI Models for Enhanced Creativity.
Proceedings of the 3rd Workshop on Artificial Intelligence and Creativity co-located with 27th European Conference on Artificial Intelligence (ECAI 2024), 2024
Proceedings of the 23rd International Conference on Autonomous Agents and Multiagent Systems, 2024
2023
Characterizing the perception of urban spaces from visual analytics of street-level imagery.
AI Soc., August, 2023
Developing a Construction Domain-Specific Artificial Intelligence Language Model for NCDOT's CLEAR Program to Promote Organizational Innovation and Institutional Knowledge.
J. Comput. Civ. Eng., May, 2023
2022
A Digital Communication Twin for Addressing Misinformation: Vision, Challenges, Opportunities.
IEEE Internet Comput., 2022
CoRR, 2022
IEEE Access, 2022
Proceedings of the Interactive Storytelling, 2022
2021
Proceedings of the Interactive Storytelling, 2021
Proceedings of the 43rd Annual Meeting of the Cognitive Science Society, 2021
Proceedings of the 43rd Annual Meeting of the Cognitive Science Society, 2021
Proceedings of the Joint Proceedings of the AIIDE 2021 Workshops co-located with 17th AAAI Conference on Artificial Intelligence and Interactive Digital Entertainment (AIIDE 2021)(AAAI 2021), 2021
2020
Proceedings of the ACM International Conference on Interactive Media Experiences. IMX 2020, 2020
Proceedings of the IVA '20: ACM International Conference on Intelligent Virtual Agents, 2020
Crafting Interactive Narrative Games with Adversarial Planning Agents from Simulations.
Proceedings of the Interactive Storytelling, 2020
Proceedings of the Thirty-Third International Florida Artificial Intelligence Research Society Conference, 2020
Modeling Novel Solutions to Creative Problem Solving Tasks with Subjective Observers.
Proceedings of the Thirty-Third International Florida Artificial Intelligence Research Society Conference, 2020
Proceedings of the FDG '20: International Conference on the Foundations of Digital Games, 2020
2019
Proceedings of the 14th International Conference on the Foundations of Digital Games, 2019
Stories of the town: balancing character autonomy and coherent narrative in procedurally generated worlds.
Proceedings of the 14th International Conference on the Foundations of Digital Games, 2019
Proceedings of the 14th International Conference on the Foundations of Digital Games, 2019
Proceedings of the 41th Annual Meeting of the Cognitive Science Society, 2019
Story Quality as a Matter of Perception: Using Word Embeddings to Estimate Cognitive Interest.
Proceedings of the Fifteenth AAAI Conference on Artificial Intelligence and Interactive Digital Entertainment, 2019
2018
Proceedings of the 40th Annual Meeting of the Cognitive Science Society, 2018
Proceedings of the Joint Workshop on Intelligent Narrative Technologies and Workshop on Intelligent Cinematography and Editing co-located with 14th AAAI Conference on Artificial Intelligence and Interactive Digital Entertainment, 2018
Proceedings of the Joint Workshop on Intelligent Narrative Technologies and Workshop on Intelligent Cinematography and Editing co-located with 14th AAAI Conference on Artificial Intelligence and Interactive Digital Entertainment, 2018
Proceedings of the Joint Workshop on Intelligent Narrative Technologies and Workshop on Intelligent Cinematography and Editing co-located with 14th AAAI Conference on Artificial Intelligence and Interactive Digital Entertainment, 2018
2017
Proceedings of the IEEE Conference on Computational Intelligence and Games, 2017
Proceedings of the 16th Conference on Autonomous Agents and MultiAgent Systems, 2017
Proceedings of the 16th Conference on Autonomous Agents and MultiAgent Systems, 2017
Proceedings of the Workshops of the Thirteenth AAAI Conference on Artificial Intelligence and Interactive Digital Entertainment, 2017
Proceedings of the Australasian Computer Science Week Multiconference, 2017
What Does That ?-Block Do? Learning Latent Causal Affordances From Mario Play Traces.
Proceedings of the Workshops of the The Thirty-First AAAI Conference on Artificial Intelligence, 2017
2016
Communicating Intentions for Coordination with Unknown Teammates: (Extended Abstract).
Proceedings of the 2016 International Conference on Autonomous Agents & Multiagent Systems, 2016
Proceedings of the Multiagent Interaction without Prior Coordination, 2016
2015
Revisiting Computational Models of Creative Storytelling Based on Imaginative Recall.
Proceedings of the Interactive Storytelling, 2015
Proceedings of the Interactive Storytelling, 2015
Proceedings of the 10th International Conference on the Foundations of Digital Games, 2015
Proceedings of the 6th Workshop on Computational Models of Narrative, 2015
Proceedings of the Eleventh AAAI Conference on Artificial Intelligence and Interactive Digital Entertainment, 2015
Proceedings of the 8th Workshop on Intelligent Narrative Technologies and 4th Workshop on Social Believability in Games, 2015
2014
Proceedings of the 3rd Workshop on Intelligent Cinematography and Editing, 2014
Proceedings of the 3rd Workshop on Intelligent Cinematography and Editing, 2014
Proceedings of the 3rd Workshop on Intelligent Cinematography and Editing, 2014
Proceedings of the 3rd Workshop on Intelligent Cinematography and Editing, 2014
Proceedings of the 3rd Workshop on Intelligent Cinematography and Editing, 2014
Proceedings of the 9th International Conference on the Foundations of Digital Games, 2014
Proceedings of the First International Workshop on Gamification for Information Retrieval, 2014
Proceedings of the 2014 IEEE Conference on Computational Intelligence and Games, 2014
Opponent state modeling in RTS games with limited information using Markov random fields.
Proceedings of the 2014 IEEE Conference on Computational Intelligence and Games, 2014
2013
The Eighth AAAI Conference on Artificial Intelligence and Interactive Digital Entertainment.
AI Mag., 2013
Proceedings of the Interactive Storytelling - 6th International Conference, 2013
Proceedings of the Ninth AAAI Conference on Artificial Intelligence and Interactive Digital Entertainment, 2013
Proceedings of the Ninth AAAI Conference on Artificial Intelligence and Interactive Digital Entertainment, 2013
Proceedings of the Late-Breaking Developments in the Field of Artificial Intelligence, 2013
2012
Recap of the Seventh AAAI Conference on Artificial Intelligence and Interactive Digital Entertainment (AIIDE).
AI Mag., 2012
Proceedings of the Intelligent Virtual Agents - 12th International Conference, 2012
Proceedings of the 12th IEEE International Conference on Advanced Learning Technologies, 2012
Learning visual composition preferences from an annotated corpus generated through gameplay.
Proceedings of the 2012 IEEE Conference on Computational Intelligence and Games, 2012
Proceedings of the Eighth AAAI Conference on Artificial Intelligence and Interactive Digital Entertainment, 2012
Proceedings of the Twenty-Sixth AAAI Conference on Artificial Intelligence, 2012
2011
Performatology: A Procedural Acting Approach for Interactive Drama in Cinematic Games.
Proceedings of the Interactive Storytelling, 2011
Proceedings of the Twenty-Third Conference on Innovative Applications of Artificial Intelligence, 2011
Proceedings of the Seventh AAAI Conference on Artificial Intelligence and Interactive Digital Entertainment, 2011
Proceedings of the Advances in Cognitive Systems, 2011
2010
IEEE Trans. Comput. Intell. AI Games, 2010
Proceedings of the Intelligent Narrative Technologies III Workshop, 2010
Proceedings of the 2010 IEEE Conference on Computational Intelligence and Games, 2010
Proceedings of the Sixth AAAI Conference on Artificial Intelligence and Interactive Digital Entertainment, 2010
2009
Comparing Effects of Different Cinematic Visualization Strategies on Viewer Comprehension.
Proceedings of the Interactive Storytelling, 2009
Evaluation of intelligent camera control systems based on cognitive models of comprehension.
Proceedings of the 4th International Conference on Foundations of Digital Games, 2009
Proceedings of the 2009 DiGRA International Conference: Breaking New Ground: Innovation in Games, 2009
Investigating the Interplay between Camera Viewpoints, Game Information, and Challenge.
Proceedings of the Fifth Artificial Intelligence and Interactive Digital Entertainment Conference, 2009
Proceedings of the Fifth Artificial Intelligence and Interactive Digital Entertainment Conference, 2009
Proceedings of the Fifth Artificial Intelligence and Interactive Digital Entertainment Conference, 2009
Proceedings of the Affective Computing and Intelligent Interaction, 2009
Challenges in Development and Design of Interactive Narrative Authoring Systems, a Panel.
Proceedings of the Intelligent Narrative Technologies II, 2009
2008
Exploiting Structure and Conventions of Movie Scripts for Information Retrieval and Text Mining.
Proceedings of the Interactive Storytelling, 2008
Proceedings of the Twenty-First International Florida Artificial Intelligence Research Society Conference, 2008
Proceedings of the Fourth Artificial Intelligence and Interactive Digital Entertainment Conference, 2008
2006
Proceedings of the Second Artificial Intelligence and Interactive Digital Entertainment Conference, 2006
Proceedings of the Proceedings, 2006
2005
A Discourse Planning Approach to Cinematic Camera Control for Narratives in Virtual Environments.
Proceedings of the Proceedings, 2005
Proceedings of the International Conference on Advances in Computer Entertainment Technology, 2005
2004
An architecture for integrating plan-based behavior generation with interactive game environments.
J. Game Dev., 2004
Branching Storylines in Virtual Reality Environments for Leadership Development.
Proceedings of the Nineteenth National Conference on Artificial Intelligence, 2004