Arnaud Kaiser

Orcid: 0000-0003-4329-972X

According to our database1, Arnaud Kaiser authored at least 28 papers between 2009 and 2021.

Collaborative distances:
  • Dijkstra number2 of four.
  • Erdős number3 of four.

Timeline

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Bibliography

2021
Performance Evaluation of Pseudonym Reload over Cellular Technology.
Proceedings of the 11th IFIP International Conference on New Technologies, 2021

2020
Simulation Framework for Misbehavior Detection in Vehicular Networks.
IEEE Trans. Veh. Technol., 2020

DARE: A Reports Dataset for Global Misbehavior Authority Evaluation in C-ITS.
Proceedings of the 91st IEEE Vehicular Technology Conference, 2020

VeReMi Extension: A Dataset for Comparable Evaluation of Misbehavior Detection in VANETs.
Proceedings of the 2020 IEEE International Conference on Communications, 2020

2019
C-ITS PKI protocol: performance evaluation in a real environment.
Proceedings of the 15th IEEE/IFIP Wireless On-demand Network systems and Services Conference , 2019

CaTch: A Confidence Range Tolerant Misbehavior Detection Approach.
Proceedings of the 2019 IEEE Wireless Communications and Networking Conference, 2019

Misbehavior Detection in C-ITS: A comparative approach of local detection mechanisms.
Proceedings of the 2019 IEEE Vehicular Networking Conference, 2019

A Misbehavior Authority System for Sybil Attack Detection in C-ITS.
Proceedings of the 10th IEEE Annual Ubiquitous Computing, 2019

Risk Analysis on C-ITS Pseudonymity Aspects.
Proceedings of the 10th IFIP International Conference on New Technologies, 2019

2018
Feasibility Study of Misbehavior Detection Mechanisms in Cooperative Intelligent Transport Systems (C-ITS).
Proceedings of the 87th IEEE Vehicular Technology Conference, 2018

C-ITS Use Cases: Study, Extension and Classification Methodology.
Proceedings of the 87th IEEE Vehicular Technology Conference, 2018

Misbehavior Reporting Protocol for C-ITS.
Proceedings of the 2018 IEEE Vehicular Networking Conference, 2018

Security Framework for Vehicular Edge Computing Network Based on Behavioral Game.
Proceedings of the IEEE Global Communications Conference, 2018

2017
On the Performance Evaluation of Vehicular PKI Protocol for V2X Communications Security.
Proceedings of the 86th IEEE Vehicular Technology Conference, 2017

Study of the impact of pseudonym change mechanisms on vehicular safety.
Proceedings of the 2017 IEEE Vehicular Networking Conference, 2017

TLS for Cooperative ITS Services.
Proceedings of the Internet of Vehicles. Technologies and Services for Smart Cities, 2017

2015
Light Blind: Why Encrypt If You Can Share?.
Proceedings of the SECRYPT 2015, 2015

Security of C-ITS messages: A practical solution the ISE project demonstrator.
Proceedings of the 7th International Conference on New Technologies, Mobility and Security, 2015

2014
A Review of Network Mobility Protocols for Fully Electrical Vehicles Services.
IEEE Intell. Transp. Syst. Mag., 2014

Energy-efficient routing in IPv6 home networks.
Proceedings of the 23rd International Conference on Computer Communication and Networks, 2014

2013
Multipath traffic balancing approach for disconnection reduction in video games over mobile ad hoc networks.
Wirel. Commun. Mob. Comput., 2013

V2V2I: Extended inter-vehicles to infrastructure communication paradigm.
Proceedings of the Global Information Infrastructure Symposium, 2013

2011
Effects of packetization delay on multiplayer gaming experience over ad hoc networks.
Proceedings of the IFIP Wireless Days Conference 2011, 2011

An Energy-Delay Routing Protocol for Video Games over Multihops Ad Hoc Networks.
Proceedings of the Ad Hoc Networks - Third International ICST Conference, 2011

2010
A multipath traffic balancing proposal to reduce gaming disconnections in MANET.
Proceedings of the 3rd IFIP Wireless Days Conference 2010, 2010

A preliminary evaluation of backup servers for longer gaming sessions in MANETs.
Proceedings of the 3rd International Conference on Simulation Tools and Techniques, 2010

2009
Multiplayer games over wireless ad hoc networks: Energy and delay analysis.
Proceedings of the International Conference on Ultra Modern Telecommunications, 2009

On the Objective Evaluation of Real-Time Networked Games.
Proceedings of the Global Communications Conference, 2009. GLOBECOM 2009, Honolulu, Hawaii, USA, 30 November, 2009


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